HGeometry ========= [![Build Status](https://travis-ci.org/noinia/hgeometry.svg?branch=master)](https://travis-ci.org/noinia/hgeometry) [![Hackage](https://img.shields.io/hackage/v/hgeometry.svg)](https://hackage.haskell.org/package/hgeometry) HGeometry provides some basic geometry types, and geometric algorithms and data structures for them. The main two focusses are: (1) Strong type safety, and (2) implementations of geometric algorithms and data structures with good asymptotic running time guarantees. Design choices showing these aspects are for example: - we provide a data type `Point d r` parameterized by a type-level natural number `d`, representing d-dimensional points (in all cases our type parameter `r` represents the (numeric) type for the (real)-numbers): ```haskell newtype Point (d :: Nat) (r :: *) = Point { toVec :: Vector d r } ``` - the vertices of a `PolyLine d p r` are stored in a `Data.Seq2` which enforces that a polyline is a proper polyline, and thus has at least two vertices. Please note that aspect (2), implementing good algorithms, is much work in progress. Only a few algorithms have been implemented, some of which could use some improvements. Currently, HGeometry provides the following algorithms: * two \(O(n \log n)\) time algorithms for convex hull in $\mathbb{R}^2$: the typical Graham scan, and a divide and conqueror algorithm, * an \(O(n)\) expected time algorithm for smallest enclosing disk in $\mathbb{R}^$2, * the well-known Douglas Peucker polyline line simplification algorithm, * an \(O(n \log n)\) time algorithm for computing the Delaunay triangulation (using divide and conqueror). * an \(O(n \log n)\) time algorithm for computing the Euclidean Minimum Spanning Tree (EMST), based on computing the Delaunay Triangulation. * an \(O(\log^2 n)\) time algorithm to find extremal points and tangents on/to a convex polygon. * An optimal \(O(n+m)\) time algorithm to compute the Minkowski sum of two convex polygons. * An \(O(1/\varepsilon^dn\log n)\) time algorithm for constructing a Well-Separated pair decomposition. It also has some geometric data structures. In particular, HGeometry contans an implementation of * A one dimensional Segment Tree. The base tree is static. * A one dimensional Interval Tree. The base tree is static. * A KD-Tree. The base tree is static. HGeometry also includes a datastructure/data type for planar graphs. In particular, it has a `EdgeOracle` data structure, that can be built in \(O(n)\) time that can test if the graph contains an edge in constant time. Numeric Types ------------- All geometry types are parameterized by a numerical type `r`. It is well known that Floating-point arithmetic and Geometric algorithms don't go well together; i.e. because of floating point errors one may get completely wrong results. Hence, I *strongly* advise against using `Double` or `Float` for these types. In several algorithms it is sufficient if the type `r` is `Fractional`. Hence, you can use an exact number type such as `Rational`. A Note on the Ext (:+) data type --------------------------------- In many applications we do not just have geometric data, e.g. `Point d r`s or `Polygon r`s, but instead, these types have some additional properties, like a color, size, thickness, elevation, or whatever. Hence, we would like that our library provides functions that also allow us to work with `ColoredPolygon r`s etc. The typical Haskell approach would be to construct type-classes such as `PolygonLike` and define functions that work with any type that is `PolygonLike`. However, geometric algorithms are often hard enough by themselves, and thus we would like all the help that the type-system/compiler can give us. Hence, we choose to work with concrete types. To still allow for some extensibility our types will use the Ext (:+) type. For example, our `Polygon` data type, has an extra type parameter `p` that allows the vertices of the polygon to cary some extra information of type `p` (for example a color, a size, or whatever). ```haskell data Polygon (t :: PolygonType) p r where SimplePolygon :: C.CSeq (Point 2 r :+ p) -> Polygon Simple p r MultiPolygon :: C.CSeq (Point 2 r :+ p) -> [Polygon Simple p r] -> Polygon Multi p r ``` In all places this extra data is accessable by the (:+) type in Data.Ext, which is essentially just a pair. Reading and Writing Ipe files ----------------------------- Apart from geometric types, HGeometry provides some interface for reading and writing Ipe (http://ipe.otfried.org). However, this is all very work in progress. Hence, the API is experimental and may change at any time! Here is an example showing reading a set of points from an Ipe file, computing the DelaunayTriangulation, and writing the result again to an output file ```haskell mainWith :: Options -> IO () mainWith (Options inFile outFile) = do ePage <- readSinglePageFile inFile case ePage of Left err -> print err Right (page :: IpePage Rational) -> case page^..content.traverse._IpeUse of [] -> putStrLn "No points found" syms@(_:_) -> do let pts = syms&traverse.core %~ (^.symbolPoint) pts' = NonEmpty.fromList pts dt = delaunayTriangulation $ pts' out = [asIpe drawTriangulation dt] writeIpeFile outFile . singlePageFromContent $ out ``` See the examples directory for more examples.