Copyright | (c) Alexey Kuleshevich 2016 |
---|---|
License | BSD3 |
Maintainer | Alexey Kuleshevich <lehins@yandex.ru> |
Stability | experimental |
Portability | non-portable |
Safe Haskell | None |
Language | Haskell2010 |
Synopsis
- module Graphics.Image.ColorSpace
- module Graphics.Image.IO.Formats
- class (Vector (Vector arr) (Pixel cs e), MArray (Manifest arr) cs e, BaseArray arr cs e) => Array arr cs e
- data family Image arr cs e
- class BaseArray arr cs e => MArray arr cs e
- data family MImage s arr cs e
- data Border px
- data VU = VU
- data VS = VS
- data RSU = RSU
- data RPU = RPU
- data RSS = RSS
- data RPS = RPS
Documentation
module Graphics.Image.ColorSpace
module Graphics.Image.IO.Formats
class (Vector (Vector arr) (Pixel cs e), MArray (Manifest arr) cs e, BaseArray arr cs e) => Array arr cs e Source #
makeImage, makeImageWindowed, scalar, index00, map, imap, zipWith, izipWith, traverse, traverse2, transpose, backpermute, fromLists, (|*|), fold, foldIx, eq, compute, toManifest, toVector, fromVector
Instances
(MArray VU cs e, BaseArray VU cs e) => Array VU cs e Source # | |
Defined in Graphics.Image.Interface.Vector.Unboxed makeImage :: (Int, Int) -> ((Int, Int) -> Pixel cs e) -> Image VU cs e Source # makeImageWindowed :: (Int, Int) -> (Int, Int) -> (Int, Int) -> ((Int, Int) -> Pixel cs e) -> ((Int, Int) -> Pixel cs e) -> Image VU cs e Source # scalar :: Pixel cs e -> Image VU cs e Source # index00 :: Image VU cs e -> Pixel cs e Source # map :: Array VU cs' e' => (Pixel cs' e' -> Pixel cs e) -> Image VU cs' e' -> Image VU cs e Source # imap :: Array VU cs' e' => ((Int, Int) -> Pixel cs' e' -> Pixel cs e) -> Image VU cs' e' -> Image VU cs e Source # zipWith :: (Array VU cs1 e1, Array VU cs2 e2) => (Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image VU cs1 e1 -> Image VU cs2 e2 -> Image VU cs e Source # izipWith :: (Array VU cs1 e1, Array VU cs2 e2) => ((Int, Int) -> Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image VU cs1 e1 -> Image VU cs2 e2 -> Image VU cs e Source # traverse :: Array VU cs' e' => Image VU cs' e' -> ((Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs' e') -> (Int, Int) -> Pixel cs e) -> Image VU cs e Source # traverse2 :: (Array VU cs1 e1, Array VU cs2 e2) => Image VU cs1 e1 -> Image VU cs2 e2 -> ((Int, Int) -> (Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs1 e1) -> ((Int, Int) -> Pixel cs2 e2) -> (Int, Int) -> Pixel cs e) -> Image VU cs e Source # transpose :: Image VU cs e -> Image VU cs e Source # backpermute :: (Int, Int) -> ((Int, Int) -> (Int, Int)) -> Image VU cs e -> Image VU cs e Source # fromLists :: [[Pixel cs e]] -> Image VU cs e Source # (|*|) :: Image VU cs e -> Image VU cs e -> Image VU cs e Source # fold :: (Pixel cs e -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image VU cs e -> Pixel cs e Source # foldIx :: (Pixel cs e -> (Int, Int) -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image VU cs e -> Pixel cs e Source # eq :: Image VU cs e -> Image VU cs e -> Bool Source # compute :: Image VU cs e -> Image VU cs e Source # toManifest :: Image VU cs e -> Image (Manifest VU) cs e Source # toVector :: Image VU cs e -> Vector VU (Pixel cs e) Source # fromVector :: (Int, Int) -> Vector VU (Pixel cs e) -> Image VU cs e Source # | |
(MArray VS cs e, BaseArray VS cs e) => Array VS cs e Source # | |
Defined in Graphics.Image.Interface.Vector.Storable makeImage :: (Int, Int) -> ((Int, Int) -> Pixel cs e) -> Image VS cs e Source # makeImageWindowed :: (Int, Int) -> (Int, Int) -> (Int, Int) -> ((Int, Int) -> Pixel cs e) -> ((Int, Int) -> Pixel cs e) -> Image VS cs e Source # scalar :: Pixel cs e -> Image VS cs e Source # index00 :: Image VS cs e -> Pixel cs e Source # map :: Array VS cs' e' => (Pixel cs' e' -> Pixel cs e) -> Image VS cs' e' -> Image VS cs e Source # imap :: Array VS cs' e' => ((Int, Int) -> Pixel cs' e' -> Pixel cs e) -> Image VS cs' e' -> Image VS cs e Source # zipWith :: (Array VS cs1 e1, Array VS cs2 e2) => (Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image VS cs1 e1 -> Image VS cs2 e2 -> Image VS cs e Source # izipWith :: (Array VS cs1 e1, Array VS cs2 e2) => ((Int, Int) -> Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image VS cs1 e1 -> Image VS cs2 e2 -> Image VS cs e Source # traverse :: Array VS cs' e' => Image VS cs' e' -> ((Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs' e') -> (Int, Int) -> Pixel cs e) -> Image VS cs e Source # traverse2 :: (Array VS cs1 e1, Array VS cs2 e2) => Image VS cs1 e1 -> Image VS cs2 e2 -> ((Int, Int) -> (Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs1 e1) -> ((Int, Int) -> Pixel cs2 e2) -> (Int, Int) -> Pixel cs e) -> Image VS cs e Source # transpose :: Image VS cs e -> Image VS cs e Source # backpermute :: (Int, Int) -> ((Int, Int) -> (Int, Int)) -> Image VS cs e -> Image VS cs e Source # fromLists :: [[Pixel cs e]] -> Image VS cs e Source # (|*|) :: Image VS cs e -> Image VS cs e -> Image VS cs e Source # fold :: (Pixel cs e -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image VS cs e -> Pixel cs e Source # foldIx :: (Pixel cs e -> (Int, Int) -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image VS cs e -> Pixel cs e Source # eq :: Image VS cs e -> Image VS cs e -> Bool Source # compute :: Image VS cs e -> Image VS cs e Source # toManifest :: Image VS cs e -> Image (Manifest VS) cs e Source # toVector :: Image VS cs e -> Vector VS (Pixel cs e) Source # fromVector :: (Int, Int) -> Vector VS (Pixel cs e) -> Image VS cs e Source # | |
BaseArray RPU cs e => Array RPU cs e Source # | |
Defined in Graphics.Image.Interface.Repa.Unboxed makeImage :: (Int, Int) -> ((Int, Int) -> Pixel cs e) -> Image RPU cs e Source # makeImageWindowed :: (Int, Int) -> (Int, Int) -> (Int, Int) -> ((Int, Int) -> Pixel cs e) -> ((Int, Int) -> Pixel cs e) -> Image RPU cs e Source # scalar :: Pixel cs e -> Image RPU cs e Source # index00 :: Image RPU cs e -> Pixel cs e Source # map :: Array RPU cs' e' => (Pixel cs' e' -> Pixel cs e) -> Image RPU cs' e' -> Image RPU cs e Source # imap :: Array RPU cs' e' => ((Int, Int) -> Pixel cs' e' -> Pixel cs e) -> Image RPU cs' e' -> Image RPU cs e Source # zipWith :: (Array RPU cs1 e1, Array RPU cs2 e2) => (Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image RPU cs1 e1 -> Image RPU cs2 e2 -> Image RPU cs e Source # izipWith :: (Array RPU cs1 e1, Array RPU cs2 e2) => ((Int, Int) -> Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image RPU cs1 e1 -> Image RPU cs2 e2 -> Image RPU cs e Source # traverse :: Array RPU cs' e' => Image RPU cs' e' -> ((Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs' e') -> (Int, Int) -> Pixel cs e) -> Image RPU cs e Source # traverse2 :: (Array RPU cs1 e1, Array RPU cs2 e2) => Image RPU cs1 e1 -> Image RPU cs2 e2 -> ((Int, Int) -> (Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs1 e1) -> ((Int, Int) -> Pixel cs2 e2) -> (Int, Int) -> Pixel cs e) -> Image RPU cs e Source # transpose :: Image RPU cs e -> Image RPU cs e Source # backpermute :: (Int, Int) -> ((Int, Int) -> (Int, Int)) -> Image RPU cs e -> Image RPU cs e Source # fromLists :: [[Pixel cs e]] -> Image RPU cs e Source # (|*|) :: Image RPU cs e -> Image RPU cs e -> Image RPU cs e Source # fold :: (Pixel cs e -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image RPU cs e -> Pixel cs e Source # foldIx :: (Pixel cs e -> (Int, Int) -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image RPU cs e -> Pixel cs e Source # eq :: Image RPU cs e -> Image RPU cs e -> Bool Source # compute :: Image RPU cs e -> Image RPU cs e Source # toManifest :: Image RPU cs e -> Image (Manifest RPU) cs e Source # toVector :: Image RPU cs e -> Vector RPU (Pixel cs e) Source # fromVector :: (Int, Int) -> Vector RPU (Pixel cs e) -> Image RPU cs e Source # | |
BaseArray RSU cs e => Array RSU cs e Source # | |
Defined in Graphics.Image.Interface.Repa.Unboxed makeImage :: (Int, Int) -> ((Int, Int) -> Pixel cs e) -> Image RSU cs e Source # makeImageWindowed :: (Int, Int) -> (Int, Int) -> (Int, Int) -> ((Int, Int) -> Pixel cs e) -> ((Int, Int) -> Pixel cs e) -> Image RSU cs e Source # scalar :: Pixel cs e -> Image RSU cs e Source # index00 :: Image RSU cs e -> Pixel cs e Source # map :: Array RSU cs' e' => (Pixel cs' e' -> Pixel cs e) -> Image RSU cs' e' -> Image RSU cs e Source # imap :: Array RSU cs' e' => ((Int, Int) -> Pixel cs' e' -> Pixel cs e) -> Image RSU cs' e' -> Image RSU cs e Source # zipWith :: (Array RSU cs1 e1, Array RSU cs2 e2) => (Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image RSU cs1 e1 -> Image RSU cs2 e2 -> Image RSU cs e Source # izipWith :: (Array RSU cs1 e1, Array RSU cs2 e2) => ((Int, Int) -> Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image RSU cs1 e1 -> Image RSU cs2 e2 -> Image RSU cs e Source # traverse :: Array RSU cs' e' => Image RSU cs' e' -> ((Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs' e') -> (Int, Int) -> Pixel cs e) -> Image RSU cs e Source # traverse2 :: (Array RSU cs1 e1, Array RSU cs2 e2) => Image RSU cs1 e1 -> Image RSU cs2 e2 -> ((Int, Int) -> (Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs1 e1) -> ((Int, Int) -> Pixel cs2 e2) -> (Int, Int) -> Pixel cs e) -> Image RSU cs e Source # transpose :: Image RSU cs e -> Image RSU cs e Source # backpermute :: (Int, Int) -> ((Int, Int) -> (Int, Int)) -> Image RSU cs e -> Image RSU cs e Source # fromLists :: [[Pixel cs e]] -> Image RSU cs e Source # (|*|) :: Image RSU cs e -> Image RSU cs e -> Image RSU cs e Source # fold :: (Pixel cs e -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image RSU cs e -> Pixel cs e Source # foldIx :: (Pixel cs e -> (Int, Int) -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image RSU cs e -> Pixel cs e Source # eq :: Image RSU cs e -> Image RSU cs e -> Bool Source # compute :: Image RSU cs e -> Image RSU cs e Source # toManifest :: Image RSU cs e -> Image (Manifest RSU) cs e Source # toVector :: Image RSU cs e -> Vector RSU (Pixel cs e) Source # fromVector :: (Int, Int) -> Vector RSU (Pixel cs e) -> Image RSU cs e Source # | |
BaseArray RPS cs e => Array RPS cs e Source # | |
Defined in Graphics.Image.Interface.Repa.Storable makeImage :: (Int, Int) -> ((Int, Int) -> Pixel cs e) -> Image RPS cs e Source # makeImageWindowed :: (Int, Int) -> (Int, Int) -> (Int, Int) -> ((Int, Int) -> Pixel cs e) -> ((Int, Int) -> Pixel cs e) -> Image RPS cs e Source # scalar :: Pixel cs e -> Image RPS cs e Source # index00 :: Image RPS cs e -> Pixel cs e Source # map :: Array RPS cs' e' => (Pixel cs' e' -> Pixel cs e) -> Image RPS cs' e' -> Image RPS cs e Source # imap :: Array RPS cs' e' => ((Int, Int) -> Pixel cs' e' -> Pixel cs e) -> Image RPS cs' e' -> Image RPS cs e Source # zipWith :: (Array RPS cs1 e1, Array RPS cs2 e2) => (Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image RPS cs1 e1 -> Image RPS cs2 e2 -> Image RPS cs e Source # izipWith :: (Array RPS cs1 e1, Array RPS cs2 e2) => ((Int, Int) -> Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image RPS cs1 e1 -> Image RPS cs2 e2 -> Image RPS cs e Source # traverse :: Array RPS cs' e' => Image RPS cs' e' -> ((Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs' e') -> (Int, Int) -> Pixel cs e) -> Image RPS cs e Source # traverse2 :: (Array RPS cs1 e1, Array RPS cs2 e2) => Image RPS cs1 e1 -> Image RPS cs2 e2 -> ((Int, Int) -> (Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs1 e1) -> ((Int, Int) -> Pixel cs2 e2) -> (Int, Int) -> Pixel cs e) -> Image RPS cs e Source # transpose :: Image RPS cs e -> Image RPS cs e Source # backpermute :: (Int, Int) -> ((Int, Int) -> (Int, Int)) -> Image RPS cs e -> Image RPS cs e Source # fromLists :: [[Pixel cs e]] -> Image RPS cs e Source # (|*|) :: Image RPS cs e -> Image RPS cs e -> Image RPS cs e Source # fold :: (Pixel cs e -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image RPS cs e -> Pixel cs e Source # foldIx :: (Pixel cs e -> (Int, Int) -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image RPS cs e -> Pixel cs e Source # eq :: Image RPS cs e -> Image RPS cs e -> Bool Source # compute :: Image RPS cs e -> Image RPS cs e Source # toManifest :: Image RPS cs e -> Image (Manifest RPS) cs e Source # toVector :: Image RPS cs e -> Vector RPS (Pixel cs e) Source # fromVector :: (Int, Int) -> Vector RPS (Pixel cs e) -> Image RPS cs e Source # | |
BaseArray RSS cs e => Array RSS cs e Source # | |
Defined in Graphics.Image.Interface.Repa.Storable makeImage :: (Int, Int) -> ((Int, Int) -> Pixel cs e) -> Image RSS cs e Source # makeImageWindowed :: (Int, Int) -> (Int, Int) -> (Int, Int) -> ((Int, Int) -> Pixel cs e) -> ((Int, Int) -> Pixel cs e) -> Image RSS cs e Source # scalar :: Pixel cs e -> Image RSS cs e Source # index00 :: Image RSS cs e -> Pixel cs e Source # map :: Array RSS cs' e' => (Pixel cs' e' -> Pixel cs e) -> Image RSS cs' e' -> Image RSS cs e Source # imap :: Array RSS cs' e' => ((Int, Int) -> Pixel cs' e' -> Pixel cs e) -> Image RSS cs' e' -> Image RSS cs e Source # zipWith :: (Array RSS cs1 e1, Array RSS cs2 e2) => (Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image RSS cs1 e1 -> Image RSS cs2 e2 -> Image RSS cs e Source # izipWith :: (Array RSS cs1 e1, Array RSS cs2 e2) => ((Int, Int) -> Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image RSS cs1 e1 -> Image RSS cs2 e2 -> Image RSS cs e Source # traverse :: Array RSS cs' e' => Image RSS cs' e' -> ((Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs' e') -> (Int, Int) -> Pixel cs e) -> Image RSS cs e Source # traverse2 :: (Array RSS cs1 e1, Array RSS cs2 e2) => Image RSS cs1 e1 -> Image RSS cs2 e2 -> ((Int, Int) -> (Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs1 e1) -> ((Int, Int) -> Pixel cs2 e2) -> (Int, Int) -> Pixel cs e) -> Image RSS cs e Source # transpose :: Image RSS cs e -> Image RSS cs e Source # backpermute :: (Int, Int) -> ((Int, Int) -> (Int, Int)) -> Image RSS cs e -> Image RSS cs e Source # fromLists :: [[Pixel cs e]] -> Image RSS cs e Source # (|*|) :: Image RSS cs e -> Image RSS cs e -> Image RSS cs e Source # fold :: (Pixel cs e -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image RSS cs e -> Pixel cs e Source # foldIx :: (Pixel cs e -> (Int, Int) -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image RSS cs e -> Pixel cs e Source # eq :: Image RSS cs e -> Image RSS cs e -> Bool Source # compute :: Image RSS cs e -> Image RSS cs e Source # toManifest :: Image RSS cs e -> Image (Manifest RSS) cs e Source # toVector :: Image RSS cs e -> Vector RSS (Pixel cs e) Source # fromVector :: (Int, Int) -> Vector RSS (Pixel cs e) -> Image RSS cs e Source # |
data family Image arr cs e Source #
Underlying image representation.
Instances
class BaseArray arr cs e => MArray arr cs e Source #
Array representation that is actually has real data stored in memory, hence allowing for image indexing, forcing pixels into computed state etc.
unsafeIndex, deepSeqImage, foldl, foldr, makeImageM, mapM, mapM_, foldM, foldM_, mdims, thaw, freeze, new, read, write, swap
Instances
BaseArray VU cs e => MArray VU cs e Source # | |
Defined in Graphics.Image.Interface.Vector.Unboxed unsafeIndex :: Image VU cs e -> (Int, Int) -> Pixel cs e Source # deepSeqImage :: Image VU cs e -> a -> a Source # foldl :: (a -> Pixel cs e -> a) -> a -> Image VU cs e -> a Source # foldr :: (Pixel cs e -> a -> a) -> a -> Image VU cs e -> a Source # makeImageM :: (Functor m, Monad m) => (Int, Int) -> ((Int, Int) -> m (Pixel cs e)) -> m (Image VU cs e) Source # mapM :: (MArray VU cs' e', Functor m, Monad m) => (Pixel cs' e' -> m (Pixel cs e)) -> Image VU cs' e' -> m (Image VU cs e) Source # mapM_ :: (Functor m, Monad m) => (Pixel cs e -> m b) -> Image VU cs e -> m () Source # foldM :: (Functor m, Monad m) => (a -> Pixel cs e -> m a) -> a -> Image VU cs e -> m a Source # foldM_ :: (Functor m, Monad m) => (a -> Pixel cs e -> m a) -> a -> Image VU cs e -> m () Source # mdims :: MImage s VU cs e -> (Int, Int) Source # thaw :: (Functor m, PrimMonad m) => Image VU cs e -> m (MImage (PrimState m) VU cs e) Source # freeze :: (Functor m, PrimMonad m) => MImage (PrimState m) VU cs e -> m (Image VU cs e) Source # new :: (Functor m, PrimMonad m) => (Int, Int) -> m (MImage (PrimState m) VU cs e) Source # read :: (Functor m, PrimMonad m) => MImage (PrimState m) VU cs e -> (Int, Int) -> m (Pixel cs e) Source # write :: (Functor m, PrimMonad m) => MImage (PrimState m) VU cs e -> (Int, Int) -> Pixel cs e -> m () Source # swap :: (Functor m, PrimMonad m) => MImage (PrimState m) VU cs e -> (Int, Int) -> (Int, Int) -> m () Source # | |
BaseArray VS cs e => MArray VS cs e Source # | |
Defined in Graphics.Image.Interface.Vector.Storable unsafeIndex :: Image VS cs e -> (Int, Int) -> Pixel cs e Source # deepSeqImage :: Image VS cs e -> a -> a Source # foldl :: (a -> Pixel cs e -> a) -> a -> Image VS cs e -> a Source # foldr :: (Pixel cs e -> a -> a) -> a -> Image VS cs e -> a Source # makeImageM :: (Functor m, Monad m) => (Int, Int) -> ((Int, Int) -> m (Pixel cs e)) -> m (Image VS cs e) Source # mapM :: (MArray VS cs' e', Functor m, Monad m) => (Pixel cs' e' -> m (Pixel cs e)) -> Image VS cs' e' -> m (Image VS cs e) Source # mapM_ :: (Functor m, Monad m) => (Pixel cs e -> m b) -> Image VS cs e -> m () Source # foldM :: (Functor m, Monad m) => (a -> Pixel cs e -> m a) -> a -> Image VS cs e -> m a Source # foldM_ :: (Functor m, Monad m) => (a -> Pixel cs e -> m a) -> a -> Image VS cs e -> m () Source # mdims :: MImage s VS cs e -> (Int, Int) Source # thaw :: (Functor m, PrimMonad m) => Image VS cs e -> m (MImage (PrimState m) VS cs e) Source # freeze :: (Functor m, PrimMonad m) => MImage (PrimState m) VS cs e -> m (Image VS cs e) Source # new :: (Functor m, PrimMonad m) => (Int, Int) -> m (MImage (PrimState m) VS cs e) Source # read :: (Functor m, PrimMonad m) => MImage (PrimState m) VS cs e -> (Int, Int) -> m (Pixel cs e) Source # write :: (Functor m, PrimMonad m) => MImage (PrimState m) VS cs e -> (Int, Int) -> Pixel cs e -> m () Source # swap :: (Functor m, PrimMonad m) => MImage (PrimState m) VS cs e -> (Int, Int) -> (Int, Int) -> m () Source # |
Approach to be used near the borders during various transformations. Whenever a function needs information not only about a pixel of interest, but also about it's neighbours, it will go out of bounds around the image edges, hence is this set of approaches that can be used in such situtation.
Fill !px | Fill in a constant pixel. outside | Image | outside
( |
Wrap | Wrap around from the opposite border of the image. outside | Image | outside
|
Edge | Replicate the pixel at the edge. outside | Image | outside
|
Reflect | Mirror like reflection. outside | Image | outside
|
Continue | Also mirror like reflection, but without repeating the edge pixel. outside | Image | outside
|
Unboxed Vector
representation.
Instances
Show VU Source # | |
BaseArray VU cs e => MArray VU cs e Source # | |
Defined in Graphics.Image.Interface.Vector.Unboxed unsafeIndex :: Image VU cs e -> (Int, Int) -> Pixel cs e Source # deepSeqImage :: Image VU cs e -> a -> a Source # foldl :: (a -> Pixel cs e -> a) -> a -> Image VU cs e -> a Source # foldr :: (Pixel cs e -> a -> a) -> a -> Image VU cs e -> a Source # makeImageM :: (Functor m, Monad m) => (Int, Int) -> ((Int, Int) -> m (Pixel cs e)) -> m (Image VU cs e) Source # mapM :: (MArray VU cs' e', Functor m, Monad m) => (Pixel cs' e' -> m (Pixel cs e)) -> Image VU cs' e' -> m (Image VU cs e) Source # mapM_ :: (Functor m, Monad m) => (Pixel cs e -> m b) -> Image VU cs e -> m () Source # foldM :: (Functor m, Monad m) => (a -> Pixel cs e -> m a) -> a -> Image VU cs e -> m a Source # foldM_ :: (Functor m, Monad m) => (a -> Pixel cs e -> m a) -> a -> Image VU cs e -> m () Source # mdims :: MImage s VU cs e -> (Int, Int) Source # thaw :: (Functor m, PrimMonad m) => Image VU cs e -> m (MImage (PrimState m) VU cs e) Source # freeze :: (Functor m, PrimMonad m) => MImage (PrimState m) VU cs e -> m (Image VU cs e) Source # new :: (Functor m, PrimMonad m) => (Int, Int) -> m (MImage (PrimState m) VU cs e) Source # read :: (Functor m, PrimMonad m) => MImage (PrimState m) VU cs e -> (Int, Int) -> m (Pixel cs e) Source # write :: (Functor m, PrimMonad m) => MImage (PrimState m) VU cs e -> (Int, Int) -> Pixel cs e -> m () Source # swap :: (Functor m, PrimMonad m) => MImage (PrimState m) VU cs e -> (Int, Int) -> (Int, Int) -> m () Source # | |
(MArray VU cs e, BaseArray VU cs e) => Array VU cs e Source # | |
Defined in Graphics.Image.Interface.Vector.Unboxed makeImage :: (Int, Int) -> ((Int, Int) -> Pixel cs e) -> Image VU cs e Source # makeImageWindowed :: (Int, Int) -> (Int, Int) -> (Int, Int) -> ((Int, Int) -> Pixel cs e) -> ((Int, Int) -> Pixel cs e) -> Image VU cs e Source # scalar :: Pixel cs e -> Image VU cs e Source # index00 :: Image VU cs e -> Pixel cs e Source # map :: Array VU cs' e' => (Pixel cs' e' -> Pixel cs e) -> Image VU cs' e' -> Image VU cs e Source # imap :: Array VU cs' e' => ((Int, Int) -> Pixel cs' e' -> Pixel cs e) -> Image VU cs' e' -> Image VU cs e Source # zipWith :: (Array VU cs1 e1, Array VU cs2 e2) => (Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image VU cs1 e1 -> Image VU cs2 e2 -> Image VU cs e Source # izipWith :: (Array VU cs1 e1, Array VU cs2 e2) => ((Int, Int) -> Pixel cs1 e1 -> Pixel cs2 e2 -> Pixel cs e) -> Image VU cs1 e1 -> Image VU cs2 e2 -> Image VU cs e Source # traverse :: Array VU cs' e' => Image VU cs' e' -> ((Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs' e') -> (Int, Int) -> Pixel cs e) -> Image VU cs e Source # traverse2 :: (Array VU cs1 e1, Array VU cs2 e2) => Image VU cs1 e1 -> Image VU cs2 e2 -> ((Int, Int) -> (Int, Int) -> (Int, Int)) -> (((Int, Int) -> Pixel cs1 e1) -> ((Int, Int) -> Pixel cs2 e2) -> (Int, Int) -> Pixel cs e) -> Image VU cs e Source # transpose :: Image VU cs e -> Image VU cs e Source # backpermute :: (Int, Int) -> ((Int, Int) -> (Int, Int)) -> Image VU cs e -> Image VU cs e Source # fromLists :: [[Pixel cs e]] -> Image VU cs e Source # (|*|) :: Image VU cs e -> Image VU cs e -> Image VU cs e Source # fold :: (Pixel cs e -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image VU cs e -> Pixel cs e Source # foldIx :: (Pixel cs e -> (Int, Int) -> Pixel cs e -> Pixel cs e) -> Pixel cs e -> Image VU cs e -> Pixel cs e Source # eq :: Image VU cs e -> Image VU cs e -> Bool Source # compute :: Image VU cs e -> Image VU cs e Source # toManifest :: Image VU cs e -> Image (Manifest VU) cs e Source # toVector :: Image VU cs e -> Vector VU (Pixel cs e) Source # fromVector :: (Int, Int) -> Vector VU (Pixel cs e) -> Image VU cs e Source # | |
SuperClass VU cs e => BaseArray VU cs e Source # | |
type Manifest VU Source # | |
Defined in Graphics.Image.Interface.Vector.Unboxed | |
type Vector VU Source # | |
Defined in Graphics.Image.Interface.Vector.Unboxed | |
newtype Image VU cs e Source # | |
newtype MImage s VU cs e Source # | |
type SuperClass VU cs e Source # | |
Defined in Graphics.Image.Interface.Vector.Unboxed |
Storable Vector
representation.
Instances
Repa Array representation backed by Unboxed Vector, which is computed sequentially.
Instances
Repa Array representation backed by Unboxed Vector, which is computed in parallel.
Instances
Repa Array representation backed by Storable Vector, which is computed sequentially.
Instances
Repa Array representation backed by Storable Vector, which is computed in parallel.