hleap-0.1.2.5: Web Socket interface to Leap Motion controller

Index

armBasisSystem.Hardware.Leap.Event.Hand
armWidthSystem.Hardware.Leap.Event.Hand
attachedSystem.Hardware.Leap.Event
basesSystem.Hardware.Leap.Event.Pointable
BasisSystem.Hardware.Leap.Types
btipPositionSystem.Hardware.Leap.Event.Pointable
carpPositionSystem.Hardware.Leap.Event.Pointable
center 
1 (Function)System.Hardware.Leap.Event.Gesture
2 (Function)System.Hardware.Leap.Event
CircleSystem.Hardware.Leap.Event.Gesture
ClientAppSystem.Hardware.Leap
confidenceSystem.Hardware.Leap.Event.Hand
Configuration 
1 (Type/Class)System.Hardware.Leap
2 (Data Constructor)System.Hardware.Leap
currentFrameRateSystem.Hardware.Leap.Event
devicesSystem.Hardware.Leap.Event
dipPositionSystem.Hardware.Leap.Event.Pointable
direction 
1 (Function)System.Hardware.Leap.Event.Hand
2 (Function)System.Hardware.Leap.Event.Pointable
3 (Function)System.Hardware.Leap.Event.Gesture
DurationSystem.Hardware.Leap.Types
durationSystem.Hardware.Leap.Event.Gesture
elbowSystem.Hardware.Leap.Event.Hand
Event 
1 (Type/Class)System.Hardware.Leap.Event
2 (Data Constructor)System.Hardware.Leap.Event
eventSystem.Hardware.Leap.Event
extendedSystem.Hardware.Leap.Event.Pointable
Finger 
1 (Data Constructor)System.Hardware.Leap.Event.Pointable
2 (Type/Class)System.Hardware.Leap.Event.Pointable
fingerSystem.Hardware.Leap.Event.Pointable
GestureSystem.Hardware.Leap.Event.Gesture
GestureReferenceSystem.Hardware.Leap.Event.Gesture
gesturesSystem.Hardware.Leap.Event
grabStrengthSystem.Hardware.Leap.Event.Hand
Hand 
1 (Type/Class)System.Hardware.Leap.Event.Hand
2 (Data Constructor)System.Hardware.Leap.Event.Hand
handSystem.Hardware.Leap.Event.Pointable
HandlerSystem.Hardware.Leap
HandReferenceSystem.Hardware.Leap.Event.Hand
hands 
1 (Function)System.Hardware.Leap.Event.Gesture
2 (Function)System.Hardware.Leap.Event
hostSystem.Hardware.Leap
HoveringSystem.Hardware.Leap.Event.Pointable
IndexFingerSystem.Hardware.Leap.Event.Pointable
InteractionBox 
1 (Type/Class)System.Hardware.Leap.Event
2 (Data Constructor)System.Hardware.Leap.Event
interactionBoxSystem.Hardware.Leap.Event
KeyTapSystem.Hardware.Leap.Event.Gesture
leapSystem.Hardware.Leap.Event
LeapIdSystem.Hardware.Leap.Types
leapId 
1 (Function)System.Hardware.Leap.Event.Hand
2 (Function)System.Hardware.Leap.Event.Pointable
3 (Function)System.Hardware.Leap.Event.Gesture
4 (Function)System.Hardware.Leap.Event
leapTypeSystem.Hardware.Leap.Event
LeftHandSystem.Hardware.Leap.Event.Hand
MatrixSystem.Hardware.Leap.Types
mcpPositionSystem.Hardware.Leap.Event.Pointable
MiddleFingerSystem.Hardware.Leap.Event.Pointable
NoneSystem.Hardware.Leap.Event.Pointable
normalSystem.Hardware.Leap.Event.Gesture
palmNormalSystem.Hardware.Leap.Event.Hand
palmPositionSystem.Hardware.Leap.Event.Hand
palmVelocitySystem.Hardware.Leap.Event.Hand
pinchStrengthSystem.Hardware.Leap.Event.Hand
PinkySystem.Hardware.Leap.Event.Pointable
pipPositionSystem.Hardware.Leap.Event.Pointable
PointableSystem.Hardware.Leap.Event.Pointable
pointableLengthSystem.Hardware.Leap.Event.Pointable
PointableReferenceSystem.Hardware.Leap.Event.Pointable
pointables 
1 (Function)System.Hardware.Leap.Event.Gesture
2 (Function)System.Hardware.Leap.Event
portSystem.Hardware.Leap
positionSystem.Hardware.Leap.Event.Gesture
progressSystem.Hardware.Leap.Event.Gesture
r 
1 (Function)System.Hardware.Leap.Event.Hand
2 (Function)System.Hardware.Leap.Event
radiusSystem.Hardware.Leap.Event.Gesture
RightHandSystem.Hardware.Leap.Event.Hand
RingFingerSystem.Hardware.Leap.Event.Pointable
runSystem.Hardware.Leap
runWithHandlerSystem.Hardware.Leap
s 
1 (Function)System.Hardware.Leap.Event.Hand
2 (Function)System.Hardware.Leap.Event
ScreenTapSystem.Hardware.Leap.Event.Gesture
serviceVersionSystem.Hardware.Leap
setBackgroundSystem.Hardware.Leap
setFocusedSystem.Hardware.Leap
setGesturesSystem.Hardware.Leap
setOptimizedHMDSystem.Hardware.Leap
SideSystem.Hardware.Leap.Event.Hand
sideSystem.Hardware.Leap.Event.Hand
sizeSystem.Hardware.Leap.Event
speedSystem.Hardware.Leap.Event.Gesture
sphereCenterSystem.Hardware.Leap.Event.Hand
sphereRadiusSystem.Hardware.Leap.Event.Hand
stabilizedPalmPositionSystem.Hardware.Leap.Event.Hand
stabilizedTipPositionSystem.Hardware.Leap.Event.Pointable
StartSystem.Hardware.Leap.Event.Gesture
startPositionSystem.Hardware.Leap.Event.Gesture
State 
1 (Type/Class)System.Hardware.Leap.Event.Gesture
2 (Type/Class)System.Hardware.Leap.Event
3 (Data Constructor)System.Hardware.Leap.Event
state 
1 (Function)System.Hardware.Leap.Event.Gesture
2 (Function)System.Hardware.Leap.Event
StopSystem.Hardware.Leap.Event.Gesture
streamingSystem.Hardware.Leap.Event
SwipeSystem.Hardware.Leap.Event.Gesture
t 
1 (Function)System.Hardware.Leap.Event.Hand
2 (Function)System.Hardware.Leap.Event
ThumbSystem.Hardware.Leap.Event.Pointable
timestampSystem.Hardware.Leap.Event
timeVisible 
1 (Function)System.Hardware.Leap.Event.Hand
2 (Function)System.Hardware.Leap.Event.Pointable
tipPositionSystem.Hardware.Leap.Event.Pointable
tipVelocitySystem.Hardware.Leap.Event.Pointable
ToolSystem.Hardware.Leap.Event.Pointable
touchDistanceSystem.Hardware.Leap.Event.Pointable
TouchingSystem.Hardware.Leap.Event.Pointable
TouchZoneSystem.Hardware.Leap.Event.Pointable
touchZoneSystem.Hardware.Leap.Event.Pointable
TrackingSystem.Hardware.Leap.Event
UpdateSystem.Hardware.Leap.Event.Gesture
VectorSystem.Hardware.Leap.Types
Version 
1 (Type/Class)System.Hardware.Leap
2 (Data Constructor)System.Hardware.Leap
versionSystem.Hardware.Leap
widthSystem.Hardware.Leap.Event.Pointable
wristSystem.Hardware.Leap.Event.Hand