hledger-lib-1.2: Core data types, parsers and functionality for the hledger accounting tools

Safe HaskellNone
LanguageHaskell2010

Hledger.Data.Amount

Contents

Description

A simple Amount is some quantity of money, shares, or anything else. It has a (possibly null) CommoditySymbol and a numeric quantity:

  $1
  £-50
  EUR 3.44
  GOOG 500
  1.5h
  90 apples
  0

It may also have an assigned Price, representing this amount's per-unit or total cost in a different commodity. If present, this is rendered like so:

  EUR 2 @ $1.50  (unit price)
  EUR 2 @@ $3   (total price)

A MixedAmount is zero or more simple amounts, so can represent multiple commodities; this is the type most often used:

  0
  $50 + EUR 3
  16h + $13.55 + AAPL 500 + 6 oranges

When a mixed amount has been "normalised", it has no more than one amount in each commodity and no zero amounts; or it has just a single zero amount and no others.

Limited arithmetic with simple and mixed amounts is supported, best used with similar amounts since it mostly ignores assigned prices and commodity exchange rates.

Synopsis

Amount

amount :: Amount Source #

The empty simple amount.

nullamt :: Amount Source #

The empty simple amount.

missingamt :: Amount Source #

A temporary value for parsed transactions which had no amount specified.

amountWithCommodity :: CommoditySymbol -> Amount -> Amount Source #

Convert an amount to the specified commodity, ignoring and discarding any assigned prices and assuming an exchange rate of 1.

arithmetic

costOfAmount :: Amount -> Amount Source #

Convert an amount to the commodity of its assigned price, if any. Notes:

  • price amounts must be MixedAmounts with exactly one component Amount (or there will be a runtime error) XXX
  • price amounts should be positive, though this is not currently enforced

divideAmount :: Amount -> Quantity -> Amount Source #

Divide an amount's quantity by a constant.

rendering

showAmount :: Amount -> String Source #

Get the string representation of an amount, based on its commodity's display settings. String representations equivalent to zero are converted to just "0". The special "missing" amount is displayed as the empty string.

showAmountWithZeroCommodity :: Amount -> String Source #

Like showAmount, but show a zero amount's commodity if it has one.

showAmountDebug :: Amount -> String Source #

Get a string representation of an amount for debugging, appropriate to the current debug level. 9 shows maximum detail.

showAmountWithoutPrice :: Amount -> String Source #

Get the string representation of an amount, without any @ price.

maxprecision :: Int Source #

For rendering: a special precision value which means show all available digits.

maxprecisionwithpoint :: Int Source #

For rendering: a special precision value which forces display of a decimal point.

setAmountPrecision :: Int -> Amount -> Amount Source #

Set an amount's display precision.

withPrecision :: Amount -> Int -> Amount Source #

Set an amount's display precision, flipped.

canonicaliseAmount :: Map CommoditySymbol AmountStyle -> Amount -> Amount Source #

Canonicalise an amount's display style using the provided commodity style map.

MixedAmount

nullmixedamt :: MixedAmount Source #

The empty mixed amount.

missingmixedamt :: MixedAmount Source #

A temporary value for parsed transactions which had no amount specified.

mixed :: [Amount] -> MixedAmount Source #

Convert amounts in various commodities into a normalised MixedAmount.

amounts :: MixedAmount -> [Amount] Source #

Get a mixed amount's component amounts.

filterMixedAmount :: (Amount -> Bool) -> MixedAmount -> MixedAmount Source #

Filter a mixed amount's component amounts by a predicate.

filterMixedAmountByCommodity :: CommoditySymbol -> MixedAmount -> MixedAmount Source #

Return an unnormalised MixedAmount containing exactly one Amount with the specified commodity and the quantity of that commodity found in the original. NB if Amount's quantity is zero it will be discarded next time the MixedAmount gets normalised.

normaliseMixedAmountSquashPricesForDisplay :: MixedAmount -> MixedAmount Source #

Like normaliseMixedAmount, but combine each commodity's amounts into just one by throwing away all prices except the first. This is only used as a rendering helper, and could show a misleading price.

normaliseMixedAmount :: MixedAmount -> MixedAmount Source #

Simplify a mixed amount's component amounts:

  • amounts in the same commodity are combined unless they have different prices or total prices
  • multiple zero amounts, all with the same non-null commodity, are replaced by just the last of them, preserving the commodity and amount style (all but the last zero amount are discarded)
  • multiple zero amounts with multiple commodities, or no commodities, are replaced by one commodity-less zero amount
  • an empty amount list is replaced by one commodity-less zero amount
  • the special "missing" mixed amount remains unchanged

arithmetic

costOfMixedAmount :: MixedAmount -> MixedAmount Source #

Convert a mixed amount's component amounts to the commodity of their assigned price, if any.

divideMixedAmount :: MixedAmount -> Quantity -> MixedAmount Source #

Divide a mixed amount's quantities by a constant.

averageMixedAmounts :: [MixedAmount] -> MixedAmount Source #

Calculate the average of some mixed amounts.

isNegativeAmount :: Amount -> Bool Source #

Is this amount negative ? The price is ignored.

isNegativeMixedAmount :: MixedAmount -> Maybe Bool Source #

Is this mixed amount negative, if it can be normalised to a single commodity ?

isZeroAmount :: Amount -> Bool Source #

Does this amount appear to be zero when displayed with its given precision ?

isReallyZeroAmount :: Amount -> Bool Source #

Is this amount "really" zero, regardless of the display precision ?

isZeroMixedAmount :: MixedAmount -> Bool Source #

Does this mixed amount appear to be zero when displayed with its given precision ?

isReallyZeroMixedAmount :: MixedAmount -> Bool Source #

Is this mixed amount "really" zero ? See isReallyZeroAmount.

isReallyZeroMixedAmountCost :: MixedAmount -> Bool Source #

Is this mixed amount "really" zero, after converting to cost commodities where possible ?

rendering

showMixedAmount :: MixedAmount -> String Source #

Get the string representation of a mixed amount, after normalising it to one amount per commodity. Assumes amounts have no or similar prices, otherwise this can show misleading prices.

showMixedAmountOneLine :: MixedAmount -> String Source #

Get the one-line string representation of a mixed amount.

showMixedAmountDebug :: MixedAmount -> String Source #

Get an unambiguous string representation of a mixed amount for debugging.

showMixedAmountWithoutPrice :: MixedAmount -> String Source #

Get the string representation of a mixed amount, but without any @ prices.

showMixedAmountOneLineWithoutPrice :: MixedAmount -> String Source #

Get the one-line string representation of a mixed amount, but without any @ prices.

showMixedAmountWithZeroCommodity :: MixedAmount -> String Source #

Like showMixedAmount, but zero amounts are shown with their commodity if they have one.

showMixedAmountWithPrecision :: Int -> MixedAmount -> String Source #

Get the string representation of a mixed amount, showing each of its component amounts with the specified precision, ignoring their commoditys' display precision settings.

setMixedAmountPrecision :: Int -> MixedAmount -> MixedAmount Source #

Set the display precision in the amount's commodities.

canonicaliseMixedAmount :: Map CommoditySymbol AmountStyle -> MixedAmount -> MixedAmount Source #

Canonicalise a mixed amount's display styles using the provided commodity style map.

misc.

ltraceamount :: String -> MixedAmount -> MixedAmount Source #

Compact labelled trace of a mixed amount, for debugging.

Orphan instances