> module Control.Hmk ( module Control.Hmk.Analyze > , mk, mkConcurrent > , Cmp, Rule(..) > , Task, DepGraph, Tree(..) > , Schedule, Result(..) ) where > > import Control.Hmk.Analyze > import Control.Hmk.Concurrent > import Control.Applicative > import Control.Monad.State > import Control.Monad.Reader > import Data.List (find) > import qualified Data.Set as SetHmk manages dependencies between entities. These dependencies are specified by means of rules, establishing a dependency between the target and prerequesites. Rules also package a means of comparing targets and prerequisites to determine whether the target is out of date.

> type Cmp m a = a -> a -> m Bool > data Rule m a = Rule { target :: a > , prereqs :: [a] > , recipe :: Maybe ([a] -> Task m) > , isStale :: Cmp m a } > > instance Show a => Show (Rule m a) where > show rule = "Rule " ++ show (target rule) ++ " " ++ show (prereqs rule)The rules induce a dependency graph. It is from this dependency graph that we will compute a schedule, ie a list of tasks.

> type DepGraph m a = [Tree m a] > data Tree m a = Node a (DepGraph m a) (Rule m a) > deriving Show > > data Result = TaskSuccess | TaskFailure > deriving (Eq, Show) > type Task m = m Result > type Schedule m = [Task m]Here's how we construct one, with the given set of targets as the roots of the DAG. The dependency graph is represented as a forest. This is the natural representation in a functional language. We could of course use adjacency lists or matrices, but that would only complicate the code for essentially no gain, and perhaps even a performance hit. One could consider the forest constructed hither as the reification of control induced by the graph structure. One could argue that a tree is wasteful but it is always possible to build it with sharing of subtrees, even if the sharing cannot be observed. But we dispense with this sophistication, trusting instead that the garbage collector will work hard enough that only the current path down the tree is in memory while traversing it. Invariant 1: The targets in each rule should not appear as targets in any other rules. Invariant 2: The induced graph must be acyclic. Invariant 3: every prerequisite should be the target of some rule.

> depgraph :: Ord a => [Rule m a] -> [a] -> DepGraph m a > depgraph rules targets = runReader (mapM aux targets) Set.empty where > aux x = do > visited <- ask > if x `Set.member` visited then > error "Cycle detected." else > case find (\r -> target r == x) rules of > Just rule -> do > ps <- local (Set.insert x) $ mapM aux (prereqs rule) > return $ Node x ps rule > Nothing -> error "Invariant 3 violated."From the mk(1) manual: "A target is considered up to date if it has no prerequisites or if all its prerequisites are up to date and it is newer than all its prerequisites. Once the recipe for a target has executed, the target is considered up to date." So let's remove all those targets that are up to date. We detect targets that do not exist by comparing them with themselves with the isStale function of the rule.

> prune :: (Applicative m, Monad m) => DepGraph m a -> m (DepGraph m a) > prune = foldM aux [] where > aux gr (Node x ps rule) = do > ps' <- prune ps > if null ps' then > do ood <- or <$> mapM (isStale rule x) (x : prereqs rule) > if ood then > return $ Node x ps' rule : gr else > return gr > else return $ Node x ps' rule : grGiven a dependency graph take the longest path to each out of date dependency and execute recipes in reverse order. Schedule recipes for execution at most once. This can be done with a simple topological sort because at this stage the graph now contains exactly those nodes that need to be built.

> schedule :: Ord a => DepGraph m a -> Schedule m > schedule gr = reverse $ evalState (foldM aux [] gr) Set.empty where > aux result (Node x ps rule) = do > visited <- get > if x `Set.member` visited then > return result else > do put (Set.insert x visited) > tasks <- foldM aux result ps > return $ maybe tasks ((:tasks) . ($ prereqs rule)) (recipe rule)Let's piece everything together.

> mk :: (Ord a, Applicative m, Monad m) => [Rule m a] -> [a] -> m (Schedule m) > mk rules targets = schedule <$> (prune $ depgraph rules targets)A version running as many as the given number of jobs simultaneously. (Equivalent of make -jN.)

> mkConcurrent :: (Ord a, Show a) => Int -> [Rule IO a] -> [a] -> IO () > mkConcurrent jobs rules targets = processTree jobs =<< (prune $ depgraph rules targets)** Tests **

> rl x ps = Rule x ps (Just (\_ -> putStrLn (show x) >> return TaskSuccess)) > (\_ _ -> return True) > t1 = [rl 1 [2,3], rl 2 [4], rl 3 [4], rl 4 []] > t2 = [rl 1 [2,3], rl 2 [4], rl 3 [4], rl 4 [6,5], rl 5 [], rl 6 [5]]