> Sound.SC3.UGen.Help.viewSC3Help "Compander" > Sound.SC3.UGen.DB.ugenSummary "Compander" > import Sound.SC3 Example signal to process. > let z = let {e = decay2 (impulse AR 8 0 * lfSaw KR 0.3 0 * 0.3) 0.001 0.3 > ;p = mix (pulse AR (mce [80, 81]) 0.3)} > in e * p > audition (out 0 z) Noise gate > let x = mouseX KR 0.01 1 Linear 0.1 > in audition (out 0 (mce [z, compander z z x 10 1 0.01 0.01])) Compressor > let x = mouseX KR 0.01 1 Linear 0.1 > in audition (out 0 (mce [z, compander z z x 1 0.5 0.01 0.01])) Limiter > let x = mouseX KR 0.01 1 Linear 0.1 > in audition (out 0 (mce [z, compander z z x 1 0.1 0.01 0.01])) Sustainer > let x = mouseX KR 0.01 1 Linear 0.1 > in audition (out 0 (mce [z, compander z z x 0.1 1.0 0.01 0.01]))