> Sound.SC3.UGen.Help.viewSC3Help "StkMandolin" > Sound.SC3.UGen.DB.ugenSummary "StkMandolin" > import Control.Monad > import Sound.SC3.ID > import qualified Sound.SC3.Monadic as M > let { x = mouseX KR 0.25 4 Linear 0.2 > ; tr = impulse KR x 0 - 0.5 } > in do { mn <- M.tRand 54 66 tr > ; [bs, pp, dm, dt, at] <- replicateM 5 (M.tRand 0 127 tr) > ; audition (out 0 (stkMandolin AR (midiCPS mn) bs pp dm dt at tr)) } > let { x = mouseX KR 3 16 Linear 0.2 > ; t = impulse KR x 0 - 0.5 > ; tr = pulseDivider t 6 0 } > in do { mn <- M.tIRand 54 66 t > ; bs <- M.tRand 72 94 tr > ; pp <- M.tRand 32 42 tr > ; dm <- M.tRand 64 72 tr > ; dt <- M.tRand 0 4 tr > ; at <- M.tRand 2 8 tr > ; audition (out 0 (stkMandolin AR (midiCPS mn) bs pp dm dt at t)) }