> Sound.SC3.UGen.Help.viewSC3Help "VOSIM" > Sound.SC3.UGen.DB.ugenSummary "VOSIM" > import Sound.SC3.ID > let {p = tRand 'a' 0 1 (impulse AR 6 0) > ;t = impulse AR (9 * ( 1 + ( p >* 0.95))) 0 > ;x = mouseX KR 0.25 2 Linear 0.2 > ;y = mouseY KR 0.25 0.75 Linear 0.2 > ;z = 9 > ;rng i = linLin i (-1) 1 > ;mk_n e = rng (lfNoise2 e KR z) 0.25 2 > ;tR e ll rl = tRand e (mce ll) (mce rl) > ;f = tR 'b' [40,120,220] [440,990,880] t > ;n = tR 'b' [4] [8,16,32] t > ;d = tR 'b' [0.2,0.4,0.6] [0.6,0.8,1] t > ;a = tR 'b' [0] [0.05,0.15,0.25] t > ;l = tR 'b' [-1] [1] t > ;xn = mk_n 'c' > ;yn = mk_n 'd' > ;v = vosim t (f * x * xn) n (d * y * yn) * a} > in audition (out 0 (pan2 (mix v) l 1))