> Sound.SC3.UGen.Help.viewSC3Help "Phasor" > Sound.SC3.UGen.DB.ugenSummary "Phasor" > import Sound.SC3 phasor controls sine frequency, end frequency matches second sine. > let {rate = mouseX KR 0.2 2 Exponential 0.1 > ;tr = impulse AR rate 0 > ;sr = sampleRate > ;x = phasor AR tr (rate / sr) 0 1 0 > ;f = mce [linLin x 0 1 600 1000, 1000]} > in audition (out 0 (sinOsc AR f 0 * 0.2))