> Sound.SC3.UGen.Help.viewSC3Help "LorenzL" > Sound.SC3.UGen.DB.ugenSummary "LorenzL" > import Sound.SC3.ID Vary frequency > let x = mouseX KR 20 sampleRate Linear 0.1 > in audition (out 0 (lorenzL AR x 10 27 2.667 0.05 0.1 0 0 * 0.3)) Randomly modulate params > let {madd a m = (+ a) . (* m) > ;n e = lfNoise0 e KR 0.5 > ;n0 = madd 10 2 (n 'a') > ;n1 = madd 38 20 (n 'b') > ;n2 = madd 2 1.5 (n 'c') > ;o = lorenzL AR sampleRate n0 n1 n2 0.05 0.1 0 0 * 0.2} > in audition (out 0 o) As frequency control > let {x = mouseX KR 1 200 Linear 0.1 > ;n = lorenzL AR x 10 28 2.667 0.05 0.1 0 0} > in audition (out 0 (sinOsc AR (lag n 0.003 * 800 + 900) 0 * 0.4))