> Sound.SC3.UGen.Help.viewSC3Help "LFBrownNoise2" > Sound.SC3.UGen.DB.ugenSummary "LFBrownNoise2" > import Sound.SC3.ID Modulate frequency. > let {x = mouseX KR 0 5 Linear 0.2 > ;n = lfBrownNoise2 'α' AR 1000 1 x} > in audition (out 0 (n * 0.25)) Use as frequency control. > let f = lfBrownNoise2 'α' KR 8 0.2 0 * 400 + 450 > in audition (out 0 (sinOsc AR f 0 * 0.2))