> Sound.SC3.UGen.Help.viewSC3Help "Lag" > Sound.SC3.UGen.DB.ugenSummary "Lag" > import Sound.SC3 used to lag pitch > let x = mouseX KR 220 440 Linear 0.2 > in audition (out 0 (sinOsc AR (mce [x, lag x 1]) 0 * 0.1))