> Sound.SC3.UGen.Help.viewSC3Help "TDelay" > Sound.SC3.UGen.DB.ugenSummary "TDelay" > import Sound.SC3 > let {z = impulse AR 2 0 > ;z' = tDelay z 0.5 > ;o = sinOsc AR 440 0 * 0.1} > in audition (out 0 (mce [z * 0.1,toggleFF z' * o]))