radiansPerSample | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
ramp | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
Ramp_ | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
ramp_ | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
rand | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
Rand2 | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
randID | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
randM | Sound.SC3.UGen.Bindings.Monad, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
RandRange | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
randRange | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
randSeed | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
Rand_ | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
range | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
range' | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
range_muladd | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
Rate | |
1 (Type/Class) | Sound.SC3.UGen.Rate, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
2 (Type/Class) | Sound.SC3.Server.Graphdef |
rateId | Sound.SC3.UGen.Rate, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
rateOf | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
rate_color | Sound.SC3.UGen.Rate, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
rate_ord | Sound.SC3.UGen.Rate, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
rate_parse | Sound.SC3.UGen.Rate, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
RatioMIDI | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
ratioMIDI | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
ratioMIDI' | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
Raw | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
readNRT | Sound.SC3.Server.NRT, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
reads_exact | Sound.SC3.Common |
read_control | Sound.SC3.Server.Graphdef |
read_graphdef | Sound.SC3.Server.Graphdef |
read_graphdef_file | Sound.SC3.Server.Graphdef |
read_i16 | Sound.SC3.Server.Graphdef |
read_i32 | Sound.SC3.Server.Graphdef |
read_i8 | Sound.SC3.Server.Graphdef |
read_input | Sound.SC3.Server.Graphdef |
read_output | Sound.SC3.Server.Graphdef |
read_pstr | Sound.SC3.Server.Graphdef |
read_sample | Sound.SC3.Server.Graphdef |
read_ugen | Sound.SC3.Server.Graphdef |
RealFracE | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
real_pp | Sound.SC3.UGen.PP |
Recip | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
reconstruct_c_str | Sound.SC3.UGen.Graph.Reconstruct |
reconstruct_c_ugen | Sound.SC3.UGen.Graph.Reconstruct |
reconstruct_graph_str | Sound.SC3.UGen.Graph.Reconstruct |
reconstruct_k_rnd | Sound.SC3.UGen.Graph.Reconstruct |
reconstruct_k_str | Sound.SC3.UGen.Graph.Reconstruct |
reconstruct_k_ugen | Sound.SC3.UGen.Graph.Reconstruct |
reconstruct_mce_str | Sound.SC3.UGen.Graph.Reconstruct |
reconstruct_mrg_str | Sound.SC3.UGen.Graph.Reconstruct |
reconstruct_u_str | Sound.SC3.UGen.Graph.Reconstruct |
recordBuf | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
RectWindow | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
rec_begin_m | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_buf_frames | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_buf_id | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_bus | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_coding | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_dur | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_end_m | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_fname | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_group_id | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_init_m | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_nc | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_node_id | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_sftype | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
rec_synthdef | Sound.SC3.Server.Recorder, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3 |
RemoveGroup | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
RemoveSynth | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
remove_implicit | Sound.SC3.UGen.Graph |
replaceOut | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
reset | |
1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD |
2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3 |
resolveID | Sound.SC3.UGen.Identifier, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
resolve_operator | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
resonz | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
rhpf | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
Ring1 | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
ring1 | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
Ring2 | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
ring2 | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
Ring3 | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
ring3 | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
Ring4 | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
ring4 | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
ringz | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
rlookup_by | Sound.SC3.Common |
rlookup_str | Sound.SC3.Common |
rlpf | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
rotate2 | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
Round | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
roundE | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
roundTo | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
roundTo_ | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
RoundUp | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
roundUp | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.FD, Sound.SC3 |
runningMax | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
runningMin | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
runningSum | Sound.SC3.UGen.Bindings.DB, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
runningSumRMS | Sound.SC3.UGen.Bindings.Composite, Sound.SC3.UGen.Bindings, Sound.SC3.FD, Sound.SC3 |
run_bundle | |
1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD |
2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3 |