> Sound.SC3.UGen.Help.viewSC3Help "SMS" > Sound.SC3.UGen.DB.ugenSummary "SMS" > import Sound.SC3 sine reconstruction left channel, noises on right > let {z= soundIn 4 > ;y = mouseY KR 1 50 Linear 0.2 > ;x = mouseX KR 0.5 4 Linear 0.2 > ;o = sms z 50 y 8 0.3 x 0 0 0 1 (-1)} > in audition (out 0 o)