> Sound.SC3.UGen.Help.viewSC3Help "StkMandolin" > Sound.SC3.UGen.DB.ugenSummary "StkMandolin" > import Control.Monad > import Sound.SC3.ID > import qualified Sound.SC3.Monad as M requires "../../rawwaves/mand1.raw" > let {x = mouseX KR 0.25 4 Linear 0.2 > ;tr = impulse KR x 0 - 0.5 } > in do {mn <- M.tRand 54 66 tr > ;[bs, pp, dm, dt, at] <- replicateM 5 (M.tRand 0 127 tr) > ;audition (out 0 (stkMandolin AR (midiCPS mn) bs pp dm dt at tr))} > let {x = mouseX KR 3 16 Linear 0.2 > ;t = impulse KR x 0 - 0.5 > ;tr = pulseDivider t 6 0 } > in do {mn <- M.tIRand 54 66 t > ;bs <- M.tRand 72 94 tr > ;pp <- M.tRand 32 42 tr > ;dm <- M.tRand 64 72 tr > ;dt <- M.tRand 0 4 tr > ;at <- M.tRand 2 8 tr > ;audition (out 0 (stkMandolin AR (midiCPS mn) bs pp dm dt at t))}