> Sound.SC3.UGen.Help.viewSC3Help "PV_BinScramble" > Sound.SC3.UGen.DB.ugenSummary "PV_BinScramble" > import Sound.SC3.ID > let fileName = "/home/rohan/data/audio/pf-c5.snd" > in withSC3 (do {_ <- async (b_alloc 10 2048 1) > ;async (b_allocRead 12 fileName 0 0)}) > let {a = playBuf 1 AR 12 (bufRateScale KR 12) 1 0 Loop DoNothing > ;f = fft' 10 a > ;x = mouseX KR 0.0 1.0 Linear 0.1 > ;y = mouseY KR 0.0 1.0 Linear 0.1 > ;g = pv_BinScramble 'α' f x y (impulse KR 4 0)} > in audition (out 0 (pan2 (ifft' g) 0 0.5)) careful - feedback loop! > let {a = soundIn (mce2 4 5) * 4 > ;f = fft' 10 a > ;x = mouseX KR 0.15 1 Linear 0.1 > ;y = mouseY KR 0.15 1 Linear 0.1 > ;i = impulse KR (lfNoise0 'α' KR 2 * 8 + 10) 0 > ;g = pv_BinScramble 'β' f x y i > ;h = ifft' g} > in audition (out 0 (pan2 h 0 0.5))