> Sound.SC3.UGen.Help.viewSC3Help "DelayN" > Sound.SC3.UGen.DB.ugenSummary "DelayN" > import Sound.SC3.ID Dust randomly triggers Decay to create an exponential decay envelope for the WhiteNoise input source. The input is mixed with the delay. > let {d = dust 'a' AR 1 > ;n = whiteNoise 'b' AR > ;z = decay d 0.3 * n > ;x = mouseX KR 0.0 0.2 Linear 0.1} > in audition (out 0 (z + delayN z 0.2 x)) The delay time can be varied at control rate. An oscillator either reinforcing or cancelling with the delayed copy of itself. > let { o = sinOsc AR 320 0 * 0.1 > ; l = 0.005 > ; x = mouseX KR 0.0 l Linear 0.15 } > in audition (out 0 (o + delayN o l x))