> Sound.SC3.UGen.Help.viewSC3Help "GrainFM" > Sound.SC3.UGen.DB.ugenSummary "GrainFM" > import Sound.SC3.ID > let {d = 15 > ;lin a b = line KR a b d RemoveSynth > ;l = lin (-0.5) 0.5 > ;f = lin 200 800 > ;t = impulse KR (lin 7.5 15) 0 > ;i = lin (-1) 1} > in audition (out 0 (grainFM 2 t 0.1 f 200 i l (-1) 512 * 0.1)) > let {n1 = whiteNoise 'α' KR > ;n2 = lfNoise1 'β' KR 500 > ;d = 5 > ;x = mouseX KR (-0.5) 0.5 Linear 0.1 > ;y = mouseY KR 0 400 Linear 0.1 > ;f = n1 * y + 440 > ;t = impulse KR 12.5 0 > ;i = linLin n2 (-1) 1 1 10} > in audition (out 0 (grainFM 2 t 0.1 f 200 i x (-1) 512 * 0.1))