> Sound.SC3.UGen.Help.viewSC3Help "Pan2" > Sound.SC3.UGen.DB.ugenSummary "Pan2" > import Sound.SC3.ID > let n = pinkNoise 'a' AR > in audition (out 0 (pan2 n (fSinOsc KR 2 0) 0.3)) > let {n = pinkNoise 'a' AR > ;x = mouseX KR (-1) 1 Linear 0.2 > ;y = mouseY KR 0 1 Linear 0.2} > in audition (out 0 (pan2 n x y))