> Sound.SC3.UGen.Help.viewSC3Help "WT_FilterScale" > Sound.SC3.UGen.DB.ugenSummary "WT_FilterScale" > import Sound.SC3.ID > let {i = whiteNoise 'α' AR * 0.2 > ;b = localBuf 'β' 2048 1 > ;c = dwt b i 0.5 0 1 0 0 > ;x = mouseX KR (-1) 1 Linear 0.1 > ;c' = wt_FilterScale c x} > in audition (out 0 (pan2 (idwt c' 0 0 0) x 1))