> Sound.SC3.Server.Help.viewServerHelp "/notify" > import Sound.OSC > import Sound.SC3.ID > let g = synthdef "g" (out 0 (sinOsc AR (rand 'a' 440 880) 0 * 0.1)) > in withSC3 (async (d_recv g)) > withSC3 (withNotifications (do {send (s_new "g" (-2) AddToHead 1 []) > ;waitReply "/n_go"}))