> Sound.SC3.UGen.Help.viewSC3Help "ZeroCrossing" > Sound.SC3.UGen.DB.ugenSummary "ZeroCrossing" > import Sound.SC3 > let a = sinOsc AR (sinOsc KR 1 0 * 600 + 700) 0 * 0.1 > in audition (out 0 (mce [a, impulse AR (zeroCrossing a) 0 * 0.25]))