> Sound.SC3.UGen.Help.viewSC3Help "FMGrain" > Sound.SC3.UGen.DB.ugenSummary "FMGrain" > import Sound.SC3.ID > let {t = impulse AR 20 0 > ;n = linLin (lfNoise1 'α' KR 1) (-1) 1 1 10 > ;s = envSine 9 0.1 > ;e = envGen KR 1 1 0 1 RemoveSynth s > ;o = fmGrain t 0.2 440 220 n * e} > in audition (out 0 o)