> Sound.SC3.UGen.Help.viewSC3Help "Squiz" > Sound.SC3.UGen.DB.ugenSummary "Squiz" > import Sound.SC3 Squiz of sin oscillator > let {o = sinOsc AR 440 0 > ;x = mouseX KR 1 10 Exponential 0.2 > ;y = mouseY KR 1 10 Linear 0.2 > ;s = squiz o x y 0.1 * 0.1} > in audition (out 0 s) Load sound file to buffer zero > let {fn' = "/home/rohan/data/audio/pf-c5.aif" > ;fn = "/home/rohan/opt/share/SuperCollider/sounds/a11wlk01.wav"} > in withSC3 (async (b_allocRead 0 fn 0 0)) Squiz of audio file. > let {r = bufRateScale KR 0 > ;p = playBuf 1 AR 0 (r * 0.5) 1 0 Loop DoNothing > ;x = mouseX KR 1 100 Exponential 0.2 > ;y = mouseY KR 1 10 Linear 0.2 > ;o = squiz p x y 0.1 * 0.5} > in audition (out 0 o)