> Sound.SC3.UGen.Help.viewSC3Help "SOS" > Sound.SC3.UGen.DB.ugenSummary "SOS" > import Sound.SC3 Same as TwoPole > let { theta = line KR (0.2 * pi) pi 5 RemoveSynth > ; rho = line KR 0.6 0.99 5 RemoveSynth > ; b1 = 2 * rho * cos theta > ; b2 = - (rho * rho) } > in audition (out 0 (sos (lfSaw AR 200 0 * 0.1) 1 0 0 b1 b2))