> Sound.SC3.UGen.Help.viewSC3Help "Warp1" > Sound.SC3.UGen.DB.ugenSummary "Warp1" > import Sound.SC3 > let {fn = "/home/rohan/data/audio/pf-c5.aif" > ;p = linLin (lfSaw KR 0.05 0) (-1) 1 0 1 > ;x = mouseX KR 0.5 2 Linear 0.1 > ;w = warp1 1 10 p x 0.1 (-1) 8 0.1 2} > in withSC3 (do {send (b_allocRead 10 fn 0 0) > ;play (out 0 w)}) real-time (delayed) input > let {i = soundIn 4 > ;r = recordBuf AR 10 0 1 0 1 Loop 1 DoNothing i > ;ph = (8192 / sampleRate) * 2 * pi > ;p = lfSaw KR (1 / bufDur KR 10) ph * 0.5 + 0.5 > ;x = mouseX KR 0.5 2 Linear 0.2 > ;y = mouseY KR 0.01 0.2 Linear 0.2 > ;w = warp1 1 10 p x 0.1 (-1) 8 y 4} > in withSC3 (do {send (b_alloc 10 8192 1) > ;play (out 0 (mrg2 (i + w) r))})