> Sound.SC3.UGen.Help.viewSC3Help "MouseY" > Sound.SC3.UGen.DB.ugenSummary "MouseY" > import Sound.SC3 Frequency at X axis and amplitude at Y axis. > let {freq = mouseX KR 20 2000 Exponential 0.1 > ;ampl = mouseY KR 0.01 0.1 Linear 0.1} > in audition (out 0 (sinOsc AR freq 0 * ampl)) There is a variant with equal arguments but a random traversal. > let {freq = mouseX' KR 20 2000 Exponential 0.1 > ;ampl = mouseY' KR 0.01 0.1 Linear 0.1} > in audition (out 0 (sinOsc AR freq 0 * ampl))