> Sound.SC3.UGen.Help.viewSC3Help "NumBuffers" > Sound.SC3.UGen.DB.ugenSummary "NumBuffers" > import Sound.SC3 the number of audio buffers available at the server (by default 1024) > audition (poll (impulse KR 1 0) numBuffers (label "numBuffers") 0) > let f = 110 + numBuffers > in audition (out 0 (sinOsc AR f 0 * 0.1))