forest sounds (paul jones) > import Sound.SC3 > let insects = do { n1 <- brownNoise ar > ; n2 <- lfNoise2 kr 50 > ; let o = sinOsc kr (n2 * 50 + 50) 0 * 100 + 2000 > in return (bpf n1 o 0.001 * 10) } > in audition . (out 0) =<< clone 2 insects { var insects = { var n1 = BrownNoise.ar ; var n2 = LFNoise2.kr(50) ; var o = SinOsc.kr(n2 * 50 + 50, 0) * 100 + 2000 ; BPF.ar(n1, o, 0.001) * 10 } ; Out.ar(0, Array.fill(2, insects)) }.play sc-users, 2007-04-06