modal space (jmcc) > import Sound.SC3 > let { b = 0 > ; p = [0, 2, 3.2, 5, 7, 9, 10] > ; x = mouseX kr 0 15 Linear 0.1 > ; k = degreeToKey 0 x 12 > ; c n r = let { o = sinOsc ar (midiCPS (r + k + n * 0.04)) 0 * 0.1 > ; t = lfPulse ar (midiCPS (mce2 48 55)) 0.15 0.5 > ; f = midiCPS (sinOsc kr 0.1 0 * 10 + r) > ; d = rlpf t f 0.1 * 0.1 > ; m = o + d } > in combN m 0.31 0.31 2 + m } > in withSC3 (\fd -> do { async fd (b_alloc b (length p) 1) > ; send fd (b_setn1 b 0 p) > ; n <- clone 2 (lfNoise1 kr 3) > ; play fd (out 0 ((c n 48 + c n 72) * 0.25)) }) { var s = Server.default ; var b = 0 ; var p = FloatArray[0, 2, 3.2, 5, 7, 9, 10] ; var x = MouseX.kr(0, 15, 'linear', 0.1) ; var k = DegreeToKey.kr(b, x, 12) ; var c = { arg n, r ; var o = SinOsc.ar((r + k + (n * 0.04)).midicps, 0) * 0.1 ; var t = LFPulse.ar([48, 55].midicps, 0.15, 0.5) ; var f = (SinOsc.kr(0.1, 0) * 10 + r).midicps ; var d = RLPF.ar(t, f, 0.1) * 0.1 ; var m = o + d ; CombN.ar(m, 0.31, 0.31, 2) + m } ; var n = LFNoise1.kr([3, 3]) ; var b_setn1 = { arg b, i, p ; ["/b_setn", b, i, p.size] ++ p } ; s.sendMsg("/b_alloc", b, p.size, 1, b_setn1.value(b, 0, p).asRawOSC) ; Out.ar(0, (c.value(n, 48) + c.value(n, 72)) * 0.25) }.play