spe (jmcc) > import Sound.SC3 > let { (>=>) f g = \x -> f x >>= g > ; chain n f = foldl (>=>) return (replicate n f) > ; rapf i = do { r <- clone 2 (rand 0 0.05) > ; return (allpassN i 0.05 r 4) } > ; src = let { t = impulse kr 9 0 > ; e = envGen kr t 0.1 0 1 DoNothing (envPerc 0.1 1) > ; s = mce [ 00, 03, 02, 07 > , 08, 32, 16, 18 > , 00, 12, 24, 32 ] } > in do { n <- lfNoise1 kr 1 > ; m <- dseq dinf s > ; let { f = midiCPS (demand t 0 m + 32) > ; o = lfSaw ar f 0 * e > ; rq = midiCPS (n * 36 + 110) } > in return (rlpf o rq 0.1) } } > in audition . (out 0) =<< chain 4 rapf =<< src [variant of graph in streams & patterns tutorial]