bPeakEQ i f rq db i - input signal to be processed f - center frequency rq - the reciprocal of Q, ie. bandwidth / cutoffFreq db - boost/cut the center frequency (in dBs) Parametric equalizer. > import Sound.SC3 > let { i = soundIn (mce2 0 1) > ; f = mouseX KR 2200 18000 Exponential 0.2 > ; db = mouseY KR 12 (-12) Linear 0.2 } > in audition (out 0 (bPeakEQ i f 0.8 db)) > let { i = soundIn (mce2 0 1) > ; f = mouseX KR 2200 18000 Exponential 0.2 > ; rq = mouseY KR 10 0.4 Linear 0.2 } > in audition (out 0 (bPeakEQ i f rq 6))