setResetFF trig reset Set-reset flip flop. Output is set to 1.0 upon receiving a trigger in the set input, and to 0.0 upon receiving a trigger in the reset input. Once the flip flop is set to zero or one further triggers in the same input are have no effect. One use of this is to have some precipitating event cause something to happen until you reset it. trig - trigger sets output to one reset - trigger resets output to zero > do { n <- brownNoise AR > ; d0 <- dust AR 5 > ; d1 <- dust AR 5 > ; audition (out 0 (setResetFF d0 d1 * n * 0.2)) }