ramp in lagTime Linear lag. This is similar to Lag but with a linear rather than exponential lag. This is useful for smoothing out control signals. in - input signal lagTime - 60 dB lag time in seconds Used to lag pitch > import Sound.SC3 > let { o = lfPulse KR 4 0 0.5 * 50 + 400 > ; l = line KR 0 1 15 DoNothing > ; f = ramp o l } > in audition (out 0 (sinOsc AR f 0 * 0.3))