brownNoise rate Generates noise whose spectrum falls off in power by 6 dB per octave. > import Sound.SC3.ID > let n = brownNoise 'a' AR > in audition (out 0 (n * 0.1)) > let { n = brownNoise 'a' KR > ; o = sinOsc AR (linExp n (-1) 1 64 9600) 0 * 0.1 } > in audition (out 0 o)