splay in spread level center splay spreads an array of channels across the stereo field. spread - 0 = mono, 1 = stereo level - 0 = silent, 1 = unit gain (equal power level compensated) center - negate 1 = left, 1 = right > import Sound.SC3.Monadic > import Control.Monad > do { i <- return 6 > ; r <- replicateM i (rand 10 20) > ; n <- lfNoise2 KR (mce r) > ; let { ci = constant . fromIntegral > ; x = mouseX KR (-1) 1 Linear 0.1 > ; y = mouseY KR 1 0 Linear 0.1 > ; o = sinOsc AR (n * 200 + (mce [1 .. ci i] + 3 * 100)) 0 } > in audition (out 0 (splay o y 0.2 x)) }