-- http://sccode.org/1-Z (jl) module Sound.SC3.Graph.JL_jl_1_Z where import Sound.SC3 {- hsc3 -} jl_z_1 :: UGen jl_z_1 = let a = lag (impulse KR 8 0) 0.1 b = crackle AR (lag (abs (lfSaw KR 3 0)) 0.1 * 1.8) c = a * b d = lag (impulse KR 2 0 + impulse KR 4 0.5) 0.1 e = blip AR 4.9 7 * 0.4 f = d * e in tanh (c + gVerb f 1 1 0.5 0.5 15 1 0.7 0.5 300 * 5) * 2 main :: IO () main = audition (out 0 jl_z_1)