-- bowed string (jmcc) import Sound.SC3.Lang.Control.OverlapTexture {- hsc3-lang -} import Sound.SC3.Monad {- hsc3 -} bowed_string :: UId m => m UGen bowed_string = do let root = 5 scale = map (+ root) [0,2,4,5,7,9,11] oct = [24,36,48,60,72,84] n0 <- clone 2 (brownNoise AR) r0 <- expRand 0.125 0.5 r1 <- rand 0.7 0.9 r2 <- sequence (replicate 12 (rand 1.0 3.0)) f <- midiCPS `fmap` (lchoose scale .+. lchoose oct) n1 <- lfNoise1 KR r0 let x = n0 * 0.007 * max 0 (n1 * 0.6 + 0.4) geom n i z = take n (iterate (* z) i) iota n i z = take n (iterate (+ z) i) d = klankSpec (iota 12 f f) (geom 12 1 r1) r2 k = klank x 1 0 1 d return (softClip (k * 0.1)) main :: IO () main = overlapTextureU (5,2,12,maxBound) =<< bowed_string