-- random sine waves (jmcc) {-# OPTIONS_GHC -F -pgmF hsc3-hash-paren #-} import Sound.SC3.Monad {- hsc3 -} import Sound.SC3.Lang.Control.OverlapTexture {- hsc3-lang -} main :: IO () main = do let rsw = pan2 (fSinOsc AR #(rand 0 2000) 0 * 0.02) #(rand (-1) 1) 1 overlapTextureU (2,5,12,maxBound) rsw