import System.Environment {- base -} import qualified Sound.SC3.Graph.ADC_bit_reduction import qualified Sound.SC3.Graph.ADC_kabelscahden import qualified Sound.SC3.Graph.ADC_shepard_tones import qualified Sound.SC3.Graph.AM_karplus_strong import qualified Sound.SC3.Graph.AV_rm_octaver import qualified Sound.SC3.Graph.F0_sinusdeklinationen import qualified Sound.SC3.Graph.F0_f0_tw0051 import qualified Sound.SC3.Graph.F0_pkt_07 import qualified Sound.SC3.Graph.F0_f0_tw0030 import qualified Sound.SC3.Graph.F0_f0_tw0011 import qualified Sound.SC3.Graph.F0_f0_tw0033 import qualified Sound.SC3.Graph.F0_f0_2012_04_19 import qualified Sound.SC3.Graph.F0_f0_tw0077 import qualified Sound.SC3.Graph.F0_1_4Q6 import qualified Sound.SC3.Graph.F0_red_frik_m import qualified Sound.SC3.Graph.F0_pkt_26 import qualified Sound.SC3.Graph.F0_f0_tw0020 import qualified Sound.SC3.Graph.F0_pkt_28 import qualified Sound.SC3.Graph.F0_hansm import qualified Sound.SC3.Graph.F0_pkt_00 import qualified Sound.SC3.Graph.F0_f0_tw0045 import qualified Sound.SC3.Graph.F0_f0_tw0049 import qualified Sound.SC3.Graph.F0_f0_tw0014 import qualified Sound.SC3.Graph.F0_f0_tw0084 import qualified Sound.SC3.Graph.F0_buffer_display import qualified Sound.SC3.Graph.F0_f0_tw0028 import qualified Sound.SC3.Graph.JAR_1_4Qx import qualified Sound.SC3.Graph.JJ_bohlen_pierce_140 import qualified Sound.SC3.Graph.JL_dark_sea_horns_hp import qualified Sound.SC3.Graph.JL_pwm_crossfade import qualified Sound.SC3.Graph.JL_rain_thunder import qualified Sound.SC3.Graph.JL_jl_1_Z import qualified Sound.SC3.Graph.JL_bitwise import qualified Sound.SC3.Graph.JL_dark_sea_horns import qualified Sound.SC3.Graph.JMCC_tsort import qualified Sound.SC3.Graph.JMCC_police_state import qualified Sound.SC3.Graph.JMCC_wind_metals_m import qualified Sound.SC3.Graph.JMCC_babbling_brook_m import qualified Sound.SC3.Graph.JMCC_random_pulsations import qualified Sound.SC3.Graph.JMCC_moto_rev import qualified Sound.SC3.Graph.JMCC_sprinkler_m import qualified Sound.SC3.Graph.JMCC_demanding_studies import qualified Sound.SC3.Graph.JMCC_why_supercollider import qualified Sound.SC3.Graph.JMCC_deep_trip import qualified Sound.SC3.Graph.JMCC_alien_meadow import qualified Sound.SC3.Graph.JMCC_snare_909 import qualified Sound.SC3.Graph.JMCC_uplink_hp import qualified Sound.SC3.Graph.JMCC_noise_burst_sweep import qualified Sound.SC3.Graph.JMCC_random_sine_waves_she import qualified Sound.SC3.Graph.JMCC_data_space import qualified Sound.SC3.Graph.JMCC_police_state_m import qualified Sound.SC3.Graph.JMCC_default import qualified Sound.SC3.Graph.JMCC_hell_is_busy import qualified Sound.SC3.Graph.JMCC_noise_modulated_sines import qualified Sound.SC3.Graph.JMCC_clustered_sines_m import qualified Sound.SC3.Graph.JMCC_coolant import qualified Sound.SC3.Graph.JMCC_harmonic_tumbling_m import qualified Sound.SC3.Graph.JMCC_slow_beating_harmonic_sines import qualified Sound.SC3.Graph.JMCC_tremulate_hp import qualified Sound.SC3.Graph.JMCC_resonant_dust import qualified Sound.SC3.Graph.JMCC_harmonic_swimming_m import qualified Sound.SC3.Graph.JMCC_synthetic_piano_m import qualified Sound.SC3.Graph.JMCC_sawed_cymbals import qualified Sound.SC3.Graph.JMCC_tank_m import qualified Sound.SC3.Graph.JMCC_clustered_sines import qualified Sound.SC3.Graph.JMCC_scratchy_m import qualified Sound.SC3.Graph.JMCC_aleatoric_quartet_m import qualified Sound.SC3.Graph.JMCC_spe_m import qualified Sound.SC3.Graph.JMCC_what_was_i_thinking_m import qualified Sound.SC3.Graph.JMCC_pond_life_hp import qualified Sound.SC3.Graph.JMCC_slow_beating_sines import qualified Sound.SC3.Graph.JMCC_spe_p import qualified Sound.SC3.Graph.JMCC_pulsing_bottles_m import qualified Sound.SC3.Graph.JMCC_early_space_music_lp_side_two import qualified Sound.SC3.Graph.JMCC_random_panning_sines_m import qualified Sound.SC3.Graph.JMCC_bowed_string_m import qualified Sound.SC3.Graph.JMCC_random_panning_sines import qualified Sound.SC3.Graph.JMCC_sidereal_time_hp import qualified Sound.SC3.Graph.JMCC_string_wander_cluster import qualified Sound.SC3.Graph.JMCC_alien_froggies import qualified Sound.SC3.Graph.JMCC_pulsing_bottles import qualified Sound.SC3.Graph.JMCC_strummable_guitar import qualified Sound.SC3.Graph.JMCC_overlap_add import qualified Sound.SC3.Graph.JMCC_choip import qualified Sound.SC3.Graph.JMCC_sprinkler import qualified Sound.SC3.Graph.JMCC_rails import qualified Sound.SC3.Graph.JMCC_pond_life import qualified Sound.SC3.Graph.JMCC_comb_delay_sweeps import qualified Sound.SC3.Graph.JMCC_tank_hp import qualified Sound.SC3.Graph.JMCC_harmonic_swimming import qualified Sound.SC3.Graph.JMCC_random_sine_waves import qualified Sound.SC3.Graph.JMCC_modal_space import qualified Sound.SC3.Graph.JMCC_lfo_modulation import qualified Sound.SC3.Graph.JMCC_cymbalism_accelerando import qualified Sound.SC3.Graph.JMCC_plucked_strings_m import qualified Sound.SC3.Graph.JMCC_uplink import qualified Sound.SC3.Graph.JMCC_sweepy_noise import qualified Sound.SC3.Graph.JMCC_random_sine_waves_hp import qualified Sound.SC3.Graph.JMCC_analog_bubbles import qualified Sound.SC3.Graph.JMCC_resonant_dust_hp import qualified Sound.SC3.Graph.JMCC_birds_hp import qualified Sound.SC3.Graph.JMCC_ring_modulated_klank import qualified Sound.SC3.Graph.JMCC_tremulate_m import qualified Sound.SC3.Graph.JMCC_tank import qualified Sound.SC3.Graph.JMCC_reverberated_sine_percussion_hp import qualified Sound.SC3.Graph.JMCC_theremin import qualified Sound.SC3.Graph.JMCC_data_space_hp import qualified Sound.SC3.Graph.JMCC_mridangam import qualified Sound.SC3.Graph.JMCC_reverberated_sine_percussion_m import qualified Sound.SC3.Graph.JMCC_doppler import qualified Sound.SC3.Graph.JMCC_scratchy import qualified Sound.SC3.Graph.JMCC_sidereal_time import qualified Sound.SC3.Graph.JMCC_birds_m import qualified Sound.SC3.Graph.JMCC_sample_and_hold_liquidities import qualified Sound.SC3.Graph.JMCC_tremulate import qualified Sound.SC3.Graph.JMCC_contamination_zone import qualified Sound.SC3.Graph.JMCC_saucer_base import qualified Sound.SC3.Graph.JMCC_cymbalism_m import qualified Sound.SC3.Graph.JP_record_scratcher import qualified Sound.SC3.Graph.JRHB_chain_saw_m import qualified Sound.SC3.Graph.JRHB_black_atlantic_currents import qualified Sound.SC3.Graph.JRHB_deep_sea import qualified Sound.SC3.Graph.JRHB_half_life import qualified Sound.SC3.Graph.JRHB_dial_history_m import qualified Sound.SC3.Graph.JRHB_sam_i_am import qualified Sound.SC3.Graph.LJP_one_line import qualified Sound.SC3.Graph.MN_k2ws import qualified Sound.SC3.Graph.MN_k2ws_hp import qualified Sound.SC3.Graph.NC_after_goeyvaerts import qualified Sound.SC3.Graph.NC_arpeggio import qualified Sound.SC3.Graph.NC_ellipse_based_synthesis import qualified Sound.SC3.Graph.NP_pebble_beach import qualified Sound.SC3.Graph.NV_nv_tw_54 import qualified Sound.SC3.Graph.NV_nv_tw_41 import qualified Sound.SC3.Graph.NV_nv_tw_1 import qualified Sound.SC3.Graph.PC_thx import qualified Sound.SC3.Graph.PJ_forest_sounds_m import qualified Sound.SC3.Graph.RB_hh_808 import qualified Sound.SC3.Graph.RD_bs_070705_m import qualified Sound.SC3.Graph.RD_scritto import qualified Sound.SC3.Graph.RD_ccomb_m import qualified Sound.SC3.Graph.RD_adso import qualified Sound.SC3.Graph.RD_lg_timed_m import qualified Sound.SC3.Graph.RD_three_cpsw_m import qualified Sound.SC3.Graph.RD_vlc_distrtn_m import qualified Sound.SC3.Graph.RD_implosion_m import qualified Sound.SC3.Graph.RD_discretion_m import qualified Sound.SC3.Graph.RD_diffraction_m import qualified Sound.SC3.Graph.RD_e_lamell_p import qualified Sound.SC3.Graph.RD_tgb_m import qualified Sound.SC3.Graph.RD_discretion import qualified Sound.SC3.Graph.RD_s_chirp import qualified Sound.SC3.Graph.RD_lso_061101_m import qualified Sound.SC3.Graph.RD_vla_addtn_sharc import qualified Sound.SC3.Graph.RD_cut_outs_m import qualified Sound.SC3.Graph.RD_vla_addtn import qualified Sound.SC3.Graph.RD_chrd_t import qualified Sound.SC3.Graph.RD_tr_out_m import qualified Sound.SC3.Graph.RD_crotale_sine import qualified Sound.SC3.Graph.RD_fm_kltr_p import qualified Sound.SC3.Graph.RD_fm_kltr_m import qualified Sound.SC3.Graph.RD_rzblp_hp import qualified Sound.SC3.Graph.RD_mouse_clatter_m import qualified Sound.SC3.Graph.RD_xy_interference import qualified Sound.SC3.Graph.RD_waveset import qualified Sound.SC3.Graph.RD_cds_070701_m import qualified Sound.SC3.Graph.RD_fb_090531 import qualified Sound.SC3.Graph.RD_fbl_fbf import qualified Sound.SC3.Graph.RD_k_ppr import qualified Sound.SC3.Graph.RD_tipnso import qualified Sound.SC3.Graph.RD_thb import qualified Sound.SC3.Graph.RD_nharm_m import qualified Sound.SC3.Graph.RD_wial_m import qualified Sound.SC3.Graph.RD_fwalk_m import qualified Sound.SC3.Graph.RD_trmlo_u import qualified Sound.SC3.Graph.RD_chrd_m import qualified Sound.SC3.Graph.RD_h_chatter_m import qualified Sound.SC3.Graph.RD_sosc_lp_m import qualified Sound.SC3.Graph.RD_feedr_m import qualified Sound.SC3.Graph.RD_crotale import qualified Sound.SC3.Graph.RD_rzblp import qualified Sound.SC3.Graph.RD_cricket_m import qualified Sound.SC3.Graph.RD_tgr_rpr_m import qualified Sound.SC3.Graph.RD_for_ann import qualified Sound.SC3.Graph.RD_fm_iter import qualified Sound.SC3.Graph.RD_k_ppr_m import qualified Sound.SC3.Graph.RD_klink import qualified Sound.SC3.Graph.RD_f_lets_m import qualified Sound.SC3.Graph.RD_urandom import qualified Sound.SC3.Graph.RD_lf_pulses import qualified Sound.SC3.Graph.RD_trkl_m import qualified Sound.SC3.Graph.RD_xy_interference_m import qualified Sound.SC3.Graph.RD_voscil_u import qualified Sound.SC3.Graph.RD_voscil import qualified Sound.SC3.Graph.RD_eggcrate_m import qualified Sound.SC3.Graph.RD_rzblp_u import qualified Sound.SC3.Graph.RD_shifting_pulses_m import qualified Sound.SC3.Graph.RD_scritto_m import qualified Sound.SC3.Graph.RD_rzblp_m import qualified Sound.SC3.Graph.RD_eggcrate import qualified Sound.SC3.Graph.RD_tgrn import qualified Sound.SC3.Graph.RD_seqr import qualified Sound.SC3.Graph.RD_pattern_buffer_m import qualified Sound.SC3.Graph.RD_nharm_p import qualified Sound.SC3.Graph.RD_trmlo import qualified Sound.SC3.Graph.RD_lin_sosc import qualified Sound.SC3.Graph.RD_e_lamell import qualified Sound.SC3.Graph.SC_bottle_m import qualified Sound.SC3.Graph.SP_insects_m import qualified Sound.SC3.Graph.TM_drummer main :: IO () main = do a <- getArgs case a of ["bit-reduction"] -> Sound.SC3.Graph.ADC_bit_reduction.main ["kabelscahden"] -> Sound.SC3.Graph.ADC_kabelscahden.main ["shepard-tones"] -> Sound.SC3.Graph.ADC_shepard_tones.main ["karplus-strong"] -> Sound.SC3.Graph.AM_karplus_strong.main ["rm-octaver"] -> Sound.SC3.Graph.AV_rm_octaver.main ["sinusdeklinationen"] -> Sound.SC3.Graph.F0_sinusdeklinationen.main ["f0-tw0051"] -> Sound.SC3.Graph.F0_f0_tw0051.main ["pkt-07"] -> Sound.SC3.Graph.F0_pkt_07.main ["f0-tw0030"] -> Sound.SC3.Graph.F0_f0_tw0030.main ["f0-tw0011"] -> Sound.SC3.Graph.F0_f0_tw0011.main ["f0-tw0033"] -> Sound.SC3.Graph.F0_f0_tw0033.main ["f0-2012-04-19"] -> Sound.SC3.Graph.F0_f0_2012_04_19.main ["f0-tw0077"] -> Sound.SC3.Graph.F0_f0_tw0077.main ["1-4Q6"] -> Sound.SC3.Graph.F0_1_4Q6.main ["red-frik-m"] -> Sound.SC3.Graph.F0_red_frik_m.main ["pkt-26"] -> Sound.SC3.Graph.F0_pkt_26.main ["f0-tw0020"] -> Sound.SC3.Graph.F0_f0_tw0020.main ["pkt-28"] -> Sound.SC3.Graph.F0_pkt_28.main ["hansm"] -> Sound.SC3.Graph.F0_hansm.main ["pkt-00"] -> Sound.SC3.Graph.F0_pkt_00.main ["f0-tw0045"] -> Sound.SC3.Graph.F0_f0_tw0045.main ["f0-tw0049"] -> Sound.SC3.Graph.F0_f0_tw0049.main ["f0-tw0014"] -> Sound.SC3.Graph.F0_f0_tw0014.main ["f0-tw0084"] -> Sound.SC3.Graph.F0_f0_tw0084.main ["buffer-display"] -> Sound.SC3.Graph.F0_buffer_display.main ["f0-tw0028"] -> Sound.SC3.Graph.F0_f0_tw0028.main ["1-4Qx"] -> Sound.SC3.Graph.JAR_1_4Qx.main ["bohlen-pierce-140"] -> Sound.SC3.Graph.JJ_bohlen_pierce_140.main ["dark-sea-horns-hp"] -> Sound.SC3.Graph.JL_dark_sea_horns_hp.main ["pwm-crossfade"] -> Sound.SC3.Graph.JL_pwm_crossfade.main ["rain-thunder"] -> Sound.SC3.Graph.JL_rain_thunder.main ["jl-1-Z"] -> Sound.SC3.Graph.JL_jl_1_Z.main ["bitwise"] -> Sound.SC3.Graph.JL_bitwise.main ["dark-sea-horns"] -> Sound.SC3.Graph.JL_dark_sea_horns.main ["tsort"] -> Sound.SC3.Graph.JMCC_tsort.main ["police-state"] -> Sound.SC3.Graph.JMCC_police_state.main ["wind-metals-m"] -> Sound.SC3.Graph.JMCC_wind_metals_m.main ["babbling-brook-m"] -> Sound.SC3.Graph.JMCC_babbling_brook_m.main ["random-pulsations"] -> Sound.SC3.Graph.JMCC_random_pulsations.main ["moto-rev"] -> Sound.SC3.Graph.JMCC_moto_rev.main ["sprinkler-m"] -> Sound.SC3.Graph.JMCC_sprinkler_m.main ["demanding-studies"] -> Sound.SC3.Graph.JMCC_demanding_studies.main ["why-supercollider"] -> Sound.SC3.Graph.JMCC_why_supercollider.main ["deep-trip"] -> Sound.SC3.Graph.JMCC_deep_trip.main ["alien-meadow"] -> Sound.SC3.Graph.JMCC_alien_meadow.main ["snare-909"] -> Sound.SC3.Graph.JMCC_snare_909.main ["uplink-hp"] -> Sound.SC3.Graph.JMCC_uplink_hp.main ["noise-burst-sweep"] -> Sound.SC3.Graph.JMCC_noise_burst_sweep.main ["random-sine-waves-she"] -> Sound.SC3.Graph.JMCC_random_sine_waves_she.main ["data-space"] -> Sound.SC3.Graph.JMCC_data_space.main ["police-state-m"] -> Sound.SC3.Graph.JMCC_police_state_m.main ["default"] -> Sound.SC3.Graph.JMCC_default.main ["hell-is-busy"] -> Sound.SC3.Graph.JMCC_hell_is_busy.main ["noise-modulated-sines"] -> Sound.SC3.Graph.JMCC_noise_modulated_sines.main ["clustered-sines-m"] -> Sound.SC3.Graph.JMCC_clustered_sines_m.main ["coolant"] -> Sound.SC3.Graph.JMCC_coolant.main ["harmonic-tumbling-m"] -> Sound.SC3.Graph.JMCC_harmonic_tumbling_m.main ["slow-beating-harmonic-sines"] -> Sound.SC3.Graph.JMCC_slow_beating_harmonic_sines.main ["tremulate-hp"] -> Sound.SC3.Graph.JMCC_tremulate_hp.main ["resonant-dust"] -> Sound.SC3.Graph.JMCC_resonant_dust.main ["harmonic-swimming-m"] -> Sound.SC3.Graph.JMCC_harmonic_swimming_m.main ["synthetic-piano-m"] -> Sound.SC3.Graph.JMCC_synthetic_piano_m.main ["sawed-cymbals"] -> Sound.SC3.Graph.JMCC_sawed_cymbals.main ["tank-m"] -> Sound.SC3.Graph.JMCC_tank_m.main ["clustered-sines"] -> Sound.SC3.Graph.JMCC_clustered_sines.main ["scratchy-m"] -> Sound.SC3.Graph.JMCC_scratchy_m.main ["aleatoric-quartet-m"] -> Sound.SC3.Graph.JMCC_aleatoric_quartet_m.main ["spe-m"] -> Sound.SC3.Graph.JMCC_spe_m.main ["what-was-i-thinking-m"] -> Sound.SC3.Graph.JMCC_what_was_i_thinking_m.main ["pond-life-hp"] -> Sound.SC3.Graph.JMCC_pond_life_hp.main ["slow-beating-sines"] -> Sound.SC3.Graph.JMCC_slow_beating_sines.main ["spe-p"] -> Sound.SC3.Graph.JMCC_spe_p.main ["pulsing-bottles-m"] -> Sound.SC3.Graph.JMCC_pulsing_bottles_m.main ["early-space-music-lp-side-two"] -> Sound.SC3.Graph.JMCC_early_space_music_lp_side_two.main ["random-panning-sines-m"] -> Sound.SC3.Graph.JMCC_random_panning_sines_m.main ["bowed-string-m"] -> Sound.SC3.Graph.JMCC_bowed_string_m.main ["random-panning-sines"] -> Sound.SC3.Graph.JMCC_random_panning_sines.main ["sidereal-time-hp"] -> Sound.SC3.Graph.JMCC_sidereal_time_hp.main ["string-wander-cluster"] -> Sound.SC3.Graph.JMCC_string_wander_cluster.main ["alien-froggies"] -> Sound.SC3.Graph.JMCC_alien_froggies.main ["pulsing-bottles"] -> Sound.SC3.Graph.JMCC_pulsing_bottles.main ["strummable-guitar"] -> Sound.SC3.Graph.JMCC_strummable_guitar.main ["overlap-add"] -> Sound.SC3.Graph.JMCC_overlap_add.main ["choip"] -> Sound.SC3.Graph.JMCC_choip.main ["sprinkler"] -> Sound.SC3.Graph.JMCC_sprinkler.main ["rails"] -> Sound.SC3.Graph.JMCC_rails.main ["pond-life"] -> Sound.SC3.Graph.JMCC_pond_life.main ["comb-delay-sweeps"] -> Sound.SC3.Graph.JMCC_comb_delay_sweeps.main ["tank-hp"] -> Sound.SC3.Graph.JMCC_tank_hp.main ["harmonic-swimming"] -> Sound.SC3.Graph.JMCC_harmonic_swimming.main ["random-sine-waves"] -> Sound.SC3.Graph.JMCC_random_sine_waves.main ["modal-space"] -> Sound.SC3.Graph.JMCC_modal_space.main ["lfo-modulation"] -> Sound.SC3.Graph.JMCC_lfo_modulation.main ["cymbalism-accelerando"] -> Sound.SC3.Graph.JMCC_cymbalism_accelerando.main ["plucked-strings-m"] -> Sound.SC3.Graph.JMCC_plucked_strings_m.main ["uplink"] -> Sound.SC3.Graph.JMCC_uplink.main ["sweepy-noise"] -> Sound.SC3.Graph.JMCC_sweepy_noise.main ["random-sine-waves-hp"] -> Sound.SC3.Graph.JMCC_random_sine_waves_hp.main ["analog-bubbles"] -> Sound.SC3.Graph.JMCC_analog_bubbles.main ["resonant-dust-hp"] -> Sound.SC3.Graph.JMCC_resonant_dust_hp.main ["birds-hp"] -> Sound.SC3.Graph.JMCC_birds_hp.main ["ring-modulated-klank"] -> Sound.SC3.Graph.JMCC_ring_modulated_klank.main ["tremulate-m"] -> Sound.SC3.Graph.JMCC_tremulate_m.main ["tank"] -> Sound.SC3.Graph.JMCC_tank.main ["reverberated-sine-percussion-hp"] -> Sound.SC3.Graph.JMCC_reverberated_sine_percussion_hp.main ["theremin"] -> Sound.SC3.Graph.JMCC_theremin.main ["data-space-hp"] -> Sound.SC3.Graph.JMCC_data_space_hp.main ["mridangam"] -> Sound.SC3.Graph.JMCC_mridangam.main ["reverberated-sine-percussion-m"] -> Sound.SC3.Graph.JMCC_reverberated_sine_percussion_m.main ["doppler"] -> Sound.SC3.Graph.JMCC_doppler.main ["scratchy"] -> Sound.SC3.Graph.JMCC_scratchy.main ["sidereal-time"] -> Sound.SC3.Graph.JMCC_sidereal_time.main ["birds-m"] -> Sound.SC3.Graph.JMCC_birds_m.main ["sample-and-hold-liquidities"] -> Sound.SC3.Graph.JMCC_sample_and_hold_liquidities.main ["tremulate"] -> Sound.SC3.Graph.JMCC_tremulate.main ["contamination-zone"] -> Sound.SC3.Graph.JMCC_contamination_zone.main ["saucer-base"] -> Sound.SC3.Graph.JMCC_saucer_base.main ["cymbalism-m"] -> Sound.SC3.Graph.JMCC_cymbalism_m.main ["record-scratcher"] -> Sound.SC3.Graph.JP_record_scratcher.main ["chain-saw-m"] -> Sound.SC3.Graph.JRHB_chain_saw_m.main ["black-atlantic-currents"] -> Sound.SC3.Graph.JRHB_black_atlantic_currents.main ["deep-sea"] -> Sound.SC3.Graph.JRHB_deep_sea.main ["half-life"] -> Sound.SC3.Graph.JRHB_half_life.main ["dial-history-m"] -> Sound.SC3.Graph.JRHB_dial_history_m.main ["sam-i-am"] -> Sound.SC3.Graph.JRHB_sam_i_am.main ["one-line"] -> Sound.SC3.Graph.LJP_one_line.main ["k2ws"] -> Sound.SC3.Graph.MN_k2ws.main ["k2ws-hp"] -> Sound.SC3.Graph.MN_k2ws_hp.main ["after-goeyvaerts"] -> Sound.SC3.Graph.NC_after_goeyvaerts.main ["arpeggio"] -> Sound.SC3.Graph.NC_arpeggio.main ["ellipse-based-synthesis"] -> Sound.SC3.Graph.NC_ellipse_based_synthesis.main ["pebble-beach"] -> Sound.SC3.Graph.NP_pebble_beach.main ["nv-tw-54"] -> Sound.SC3.Graph.NV_nv_tw_54.main ["nv-tw-41"] -> Sound.SC3.Graph.NV_nv_tw_41.main ["nv-tw-1"] -> Sound.SC3.Graph.NV_nv_tw_1.main ["thx"] -> Sound.SC3.Graph.PC_thx.main ["forest-sounds-m"] -> Sound.SC3.Graph.PJ_forest_sounds_m.main ["hh-808"] -> Sound.SC3.Graph.RB_hh_808.main ["bs-070705-m"] -> Sound.SC3.Graph.RD_bs_070705_m.main ["scritto"] -> Sound.SC3.Graph.RD_scritto.main ["ccomb-m"] -> Sound.SC3.Graph.RD_ccomb_m.main ["adso"] -> Sound.SC3.Graph.RD_adso.main ["lg-timed-m"] -> Sound.SC3.Graph.RD_lg_timed_m.main ["three-cpsw-m"] -> Sound.SC3.Graph.RD_three_cpsw_m.main ["vlc-distrtn-m"] -> Sound.SC3.Graph.RD_vlc_distrtn_m.main ["implosion-m"] -> Sound.SC3.Graph.RD_implosion_m.main ["discretion-m"] -> Sound.SC3.Graph.RD_discretion_m.main ["diffraction-m"] -> Sound.SC3.Graph.RD_diffraction_m.main ["e-lamell-p"] -> Sound.SC3.Graph.RD_e_lamell_p.main ["tgb-m"] -> Sound.SC3.Graph.RD_tgb_m.main ["discretion"] -> Sound.SC3.Graph.RD_discretion.main ["s-chirp"] -> Sound.SC3.Graph.RD_s_chirp.main ["lso-061101-m"] -> Sound.SC3.Graph.RD_lso_061101_m.main ["vla-addtn-sharc"] -> Sound.SC3.Graph.RD_vla_addtn_sharc.main ["cut-outs-m"] -> Sound.SC3.Graph.RD_cut_outs_m.main ["vla-addtn"] -> Sound.SC3.Graph.RD_vla_addtn.main ["chrd-t"] -> Sound.SC3.Graph.RD_chrd_t.main ["tr-out-m"] -> Sound.SC3.Graph.RD_tr_out_m.main ["crotale-sine"] -> Sound.SC3.Graph.RD_crotale_sine.main ["fm-kltr-p"] -> Sound.SC3.Graph.RD_fm_kltr_p.main ["fm-kltr-m"] -> Sound.SC3.Graph.RD_fm_kltr_m.main ["rzblp-hp"] -> Sound.SC3.Graph.RD_rzblp_hp.main ["mouse-clatter-m"] -> Sound.SC3.Graph.RD_mouse_clatter_m.main ["xy-interference"] -> Sound.SC3.Graph.RD_xy_interference.main ["waveset"] -> Sound.SC3.Graph.RD_waveset.main ["cds-070701-m"] -> Sound.SC3.Graph.RD_cds_070701_m.main ["fb-090531"] -> Sound.SC3.Graph.RD_fb_090531.main ["fbl-fbf"] -> Sound.SC3.Graph.RD_fbl_fbf.main ["k-ppr"] -> Sound.SC3.Graph.RD_k_ppr.main ["tipnso"] -> Sound.SC3.Graph.RD_tipnso.main ["thb"] -> Sound.SC3.Graph.RD_thb.main ["nharm-m"] -> Sound.SC3.Graph.RD_nharm_m.main ["wial-m"] -> Sound.SC3.Graph.RD_wial_m.main ["fwalk-m"] -> Sound.SC3.Graph.RD_fwalk_m.main ["trmlo-u"] -> Sound.SC3.Graph.RD_trmlo_u.main ["chrd-m"] -> Sound.SC3.Graph.RD_chrd_m.main ["h-chatter-m"] -> Sound.SC3.Graph.RD_h_chatter_m.main ["sosc-lp-m"] -> Sound.SC3.Graph.RD_sosc_lp_m.main ["feedr-m"] -> Sound.SC3.Graph.RD_feedr_m.main ["crotale"] -> Sound.SC3.Graph.RD_crotale.main ["rzblp"] -> Sound.SC3.Graph.RD_rzblp.main ["cricket-m"] -> Sound.SC3.Graph.RD_cricket_m.main ["tgr-rpr-m"] -> Sound.SC3.Graph.RD_tgr_rpr_m.main ["for-ann"] -> Sound.SC3.Graph.RD_for_ann.main ["fm-iter"] -> Sound.SC3.Graph.RD_fm_iter.main ["k-ppr-m"] -> Sound.SC3.Graph.RD_k_ppr_m.main ["klink"] -> Sound.SC3.Graph.RD_klink.main ["f-lets-m"] -> Sound.SC3.Graph.RD_f_lets_m.main ["urandom"] -> Sound.SC3.Graph.RD_urandom.main ["lf-pulses"] -> Sound.SC3.Graph.RD_lf_pulses.main ["trkl-m"] -> Sound.SC3.Graph.RD_trkl_m.main ["xy-interference-m"] -> Sound.SC3.Graph.RD_xy_interference_m.main ["voscil-u"] -> Sound.SC3.Graph.RD_voscil_u.main ["voscil"] -> Sound.SC3.Graph.RD_voscil.main ["eggcrate-m"] -> Sound.SC3.Graph.RD_eggcrate_m.main ["rzblp-u"] -> Sound.SC3.Graph.RD_rzblp_u.main ["shifting-pulses-m"] -> Sound.SC3.Graph.RD_shifting_pulses_m.main ["scritto-m"] -> Sound.SC3.Graph.RD_scritto_m.main ["rzblp-m"] -> Sound.SC3.Graph.RD_rzblp_m.main ["eggcrate"] -> Sound.SC3.Graph.RD_eggcrate.main ["tgrn"] -> Sound.SC3.Graph.RD_tgrn.main ["seqr"] -> Sound.SC3.Graph.RD_seqr.main ["pattern-buffer-m"] -> Sound.SC3.Graph.RD_pattern_buffer_m.main ["nharm-p"] -> Sound.SC3.Graph.RD_nharm_p.main ["trmlo"] -> Sound.SC3.Graph.RD_trmlo.main ["lin-sosc"] -> Sound.SC3.Graph.RD_lin_sosc.main ["e-lamell"] -> Sound.SC3.Graph.RD_e_lamell.main ["bottle-m"] -> Sound.SC3.Graph.SC_bottle_m.main ["insects-m"] -> Sound.SC3.Graph.SP_insects_m.main ["drummer"] -> Sound.SC3.Graph.TM_drummer.main _ -> putStrLn "hsc3-graphs graph\n1-4Q6, 1-4Qx, adso, after-goeyvaerts, aleatoric-quartet-m, alien-froggies, alien-meadow, analog-bubbles, arpeggio, babbling-brook-m, birds-hp, birds-m, bit-reduction, bitwise, black-atlantic-currents, bohlen-pierce-140, bottle-m, bowed-string-m, bs-070705-m, buffer-display, ccomb-m, cds-070701-m, chain-saw-m, choip, chrd-m, chrd-t, clustered-sines, clustered-sines-m, comb-delay-sweeps, contamination-zone, coolant, cricket-m, crotale, crotale-sine, cut-outs-m, cymbalism-accelerando, cymbalism-m, dark-sea-horns, dark-sea-horns-hp, data-space, data-space-hp, deep-sea, deep-trip, default, demanding-studies, dial-history-m, diffraction-m, discretion, discretion-m, doppler, drummer, e-lamell, e-lamell-p, early-space-music-lp-side-two, eggcrate, eggcrate-m, ellipse-based-synthesis, f-lets-m, f0-2012-04-19, f0-tw0011, f0-tw0014, f0-tw0020, f0-tw0028, f0-tw0030, f0-tw0033, f0-tw0045, f0-tw0049, f0-tw0051, f0-tw0077, f0-tw0084, fb-090531, fbl-fbf, feedr-m, fm-iter, fm-kltr-m, fm-kltr-p, for-ann, forest-sounds-m, fwalk-m, h-chatter-m, half-life, hansm, harmonic-swimming, harmonic-swimming-m, harmonic-tumbling-m, hell-is-busy, hh-808, implosion-m, insects-m, jl-1-Z, k-ppr, k-ppr-m, k2ws, k2ws-hp, kabelscahden, karplus-strong, klink, lf-pulses, lfo-modulation, lg-timed-m, lin-sosc, lso-061101-m, modal-space, moto-rev, mouse-clatter-m, mridangam, nharm-m, nharm-p, noise-burst-sweep, noise-modulated-sines, nv-tw-1, nv-tw-41, nv-tw-54, one-line, overlap-add, pattern-buffer-m, pebble-beach, pkt-00, pkt-07, pkt-26, pkt-28, plucked-strings-m, police-state, police-state-m, pond-life, pond-life-hp, pulsing-bottles, pulsing-bottles-m, pwm-crossfade, rails, rain-thunder, random-panning-sines, random-panning-sines-m, random-pulsations, random-sine-waves, random-sine-waves-hp, random-sine-waves-she, record-scratcher, red-frik-m, resonant-dust, resonant-dust-hp, reverberated-sine-percussion-hp, reverberated-sine-percussion-m, ring-modulated-klank, rm-octaver, rzblp, rzblp-hp, rzblp-m, rzblp-u, s-chirp, sam-i-am, sample-and-hold-liquidities, saucer-base, sawed-cymbals, scratchy, scratchy-m, scritto, scritto-m, seqr, shepard-tones, shifting-pulses-m, sidereal-time, sidereal-time-hp, sinusdeklinationen, slow-beating-harmonic-sines, slow-beating-sines, snare-909, sosc-lp-m, spe-m, spe-p, sprinkler, sprinkler-m, string-wander-cluster, strummable-guitar, sweepy-noise, synthetic-piano-m, tank, tank-hp, tank-m, tgb-m, tgr-rpr-m, tgrn, thb, theremin, three-cpsw-m, thx, tipnso, tr-out-m, tremulate, tremulate-hp, tremulate-m, trkl-m, trmlo, trmlo-u, tsort, uplink, uplink-hp, urandom, vla-addtn, vla-addtn-sharc, vlc-distrtn-m, voscil, voscil-u, waveset, what-was-i-thinking-m, why-supercollider, wial-m, wind-metals-m, xy-interference, xy-interference-m"