-- birdies (jmcc) #6 module Sound.SC3.Graph.JMCC_birdies where import Sound.SC3 {- hsc3 -} import Sound.SC3.Lang.Control.OverlapTexture {- hsc3-lang -} rand2 :: ID a => a -> UGen -> UGen rand2 e n = rand e (- n) n birdies :: UGen birdies = let p1 = lfPulse KR (0.4 + rand 'α' 0 1) 0 (rand 'β' 0 0.8 + 0.1) * (rand 'γ' 0 3 + 4) + 2 p2 = lfPulse KR (0.4 + rand 'δ' 0 1) 0 (rand 'ε' 0 0.8 + 0.1) * (rand 'ζ' 0 3 + 4) p3 = lfPulse KR (0.2 + rand 'η' 0 0.5) 0 0.4 * 0.02 sw = lfSaw KR (p1 + p2) 0 * (- (1000 + rand 'θ' 0 800)) + (4000 + rand2 'ι' 1200) freq = lag sw 0.05 amp = lag p3 0.3 in pan2 (sinOsc AR freq 0 * amp) (rand2 'κ' 1) 1 main :: IO () main = overlapTextureU (7,4,4,maxBound) birdies