-- http://sccode.org/1-1y -- some edits...... import Sound.SC3 {- hsc3 -} import qualified Sound.SC3.Lang.Pattern.Plain as P {- hsc3-lang -} chain :: a -> [a -> a] -> a chain n ff = case ff of [] -> n f:ff' -> chain (f n) ff' chain0 :: Num a => [a -> a] -> a chain0 = chain 0 pulse_u :: UGen pulse_u = let k = control KR f = k "freq" 440 a = k "amp" 0.1 aT = k "attackTime" 0.01 dT = k "delayTime" 10 e = envGen KR 1 1 0 1 RemoveSynth (envPerc aT 10) z = sinOsc AR f 0 * 0.7 o = let l = sinOsc KR 3 0 in pan2 (toggleFF (tDelay z dT) * sinOsc AR f 0) l 0.6 s = clip2 ((pan2 z (sinOsc KR 5 pi) 0.7 + o) * e) 1 in out 0 (freeVerb s 0.7 1.0 0.4 * a) drone_u :: UGen drone_u = let k = control KR f = k "freq" 440 a = k "amp" 0.1 ph = k "phase" 0 e = envGen KR 1 1 0 1 RemoveSynth (envSine 10 1) s = chain0 [\_ -> lfPulse AR f 0 0.15 ,\o -> rlpf o (sinOsc KR 0.3 0 * 200 + 1500) 0.1 ,\o -> freeVerb o 0.5 0.5 0.5 * e ,\o -> pan2 o (sinOsc KR (1/10) ph) a] in out 0 s bass_u :: UGen bass_u = let k = control KR f = k "freq" 96 a = k "amp" 0.1 e = envGen KR 1 1 0 1 RemoveSynth (envPerc' 0.5 1 1 (EnvLin,EnvLin)) s = sinOsc AR f 0 * a * e in out 0 (pan2 s 0 1) {- audition pulse_u audition drone_u audition bass_u -} pulse_s :: Synthdef pulse_s = synthdef "pulse" pulse_u drone_s :: Synthdef drone_s = synthdef "drone" drone_u bass_s :: Synthdef bass_s = synthdef "bass" bass_u dur_p :: Fractional a => [a] dur_p = P.rand 'β' [3,0.7,1,0.5] pulse_p :: P.Param pulse_p = [("dur",map (* 10) dur_p) ,("freq",fmap midiCPS (P.rand 'α' [59,72,76,79,81,88,90])) ,("amp",P.white 'β' 0.2 0.27) ,("attackTime",P.white 'γ' 0 7) ,("delayTime",repeat 0.02)] drone_p :: P.Param drone_p = [("dur",dur_p) ,("freq",fmap midiCPS (P.rand 'α' [31,40,45,64,68,69])) ,("amp",P.white 'β' 0.02 0.06) ,("phase",P.rand 'γ' [0,4.7123])] bass_p :: P.Param bass_p = [("dur",dur_p) ,("freq",repeat (midiCPS 31)) ,("amp",repeat 0.3)] main :: IO () main = do let sc = P.sbind [(pulse_s,pulse_p) ,(drone_s,drone_p) ,(bass_s,bass_p)] audition sc