-- http://www.fredrikolofsson.com/f0blog/?q=node/617 (f0) import Sound.SC3 {- hsc3 -} f0_tw0225 :: UGen f0_tw0225 = let b = mce [1..8] * 99 o = blip AR (b / 2 + lfSaw KR ((-8) / b) 1 * 99) (b / 4 + (lfSaw KR (1 / b) 1 * 99)) in sin (splay (combN (o * sinOsc AR (8 / b) (lfSaw AR (99 / b) 0)) 0.2 0.2 1) 1 1 0 True) main :: IO () main = audition (out 0 f0_tw0225)