-- http://sccode.org/1-V (nv) import Sound.SC3 {- hsc3 -} nv_tw_41 :: UGen nv_tw_41 = let nd z = let i = constant z t = (0.6 ** i) * 40 * impulse AR ((2 ** i) / 32) (1/2) f = (4 ** lfNoise0 z KR (1/16)) * 300 in sin (rlpf t f 5e-3) x = splay (mce (map nd [0::Int .. 7])) 1 1 0 True r u = let (p,q) = mce2c u in freeVerb2 p q 0.1 1 1 in r (r x) main :: IO () main = audition (out 0 nv_tw_41)