----------------------------------------------------------------------------- -- Copyright 2014, Open Universiteit Nederland. This file is distributed -- under the terms of the GNU General Public License. For more information, -- see the file "LICENSE.txt", which is included in the distribution. ----------------------------------------------------------------------------- -- | -- Maintainer : bastiaan.heeren@ou.nl -- Stability : provisional -- Portability : portable (depends on ghc) -- -- A collection of strategy combinators: all lifted to work on different -- data types -- ----------------------------------------------------------------------------- -- $Id: Combinators.hs 6535 2014-05-14 11:05:06Z bastiaan $ module Ideas.Common.Strategy.Combinators where import Data.Array import Data.Graph import Data.List ((\\)) import Ideas.Common.Classes import Ideas.Common.Id import Ideas.Common.Rule import Ideas.Common.Strategy.Abstract import Ideas.Common.Strategy.Configuration import Ideas.Common.Strategy.Core import Ideas.Common.Utils (fst3) import Prelude hiding (not, repeat, fail, sequence) import qualified Prelude ----------------------------------------------------------- --- Strategy combinators -- Basic combinators -------------------------------------- infixr 2 <%>, <@> infixr 3 <|> infixr 4 |> infixr 5 <*> -- | Put two strategies in sequence (first do this, then do that) (<*>) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a (<*>) = liftCore2 (:*:) -- | Choose between the two strategies (either do this or do that) (<|>) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a (<|>) = liftCore2 (:|:) -- | Interleave two strategies (<%>) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a (<%>) = liftCore2 (:%:) -- | Alternate two strategies (<@>) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a (<@>) = liftCore2 (:@:) -- | The strategy that always succeeds (without doing anything) succeed :: Strategy a succeed = fromCore Succeed -- | The strategy that always fails fail :: Strategy a fail = fromCore Fail -- | Makes a strategy atomic (w.r.t. parallel composition) atomic :: IsStrategy f => f a -> Strategy a atomic = liftCore Atomic -- | Puts a list of strategies into a sequence sequence :: IsStrategy f => [f a] -> Strategy a sequence = foldr ((<*>) . toStrategy) succeed -- | Combines a list of alternative strategies alternatives :: IsStrategy f => [f a] -> Strategy a alternatives = foldr ((<|>) . toStrategy) fail -- | Merges a list of strategies (in parallel) interleave :: IsStrategy f => [f a] -> Strategy a interleave = foldr ((<%>) . toStrategy) succeed -- | Allows all permutations of the list permute :: IsStrategy f => [f a] -> Strategy a permute = foldr ((<%>) . atomic) succeed -- EBNF combinators -------------------------------------- -- | Repeat a strategy zero or more times (non-greedy) many :: IsStrategy f => f a -> Strategy a many a = fix $ \x -> succeed <|> (a <*> x) -- | Apply a certain strategy at least once (non-greedy) many1 :: IsStrategy f => f a -> Strategy a many1 s = s <*> many s -- | Apply a strategy a certain number of times replicate :: IsStrategy f => Int -> f a -> Strategy a replicate n = sequence . Prelude.replicate n -- | Apply a certain strategy or do nothing (non-greedy) option :: IsStrategy f => f a -> Strategy a option s = s <|> succeed -- Negation and greedy combinators ---------------------- -- | Checks whether a predicate holds for the current term. The -- check is considered to be a minor step. check :: (a -> Bool) -> Strategy a check = toStrategy . checkRule "check" -- | Check whether or not the argument strategy cannot be applied: the result -- strategy only succeeds if this is not the case (otherwise it fails). not :: IsStrategy f => f a -> Strategy a not s = check (Prelude.not . applicable (toStrategy s)) -- liftCore (Not . noLabels) -- | Repeat a strategy zero or more times (greedy version of 'many') repeat :: IsStrategy f => f a -> Strategy a repeat a = fix $ \x -> (a <*> x) |> succeed -- | Apply a certain strategy at least once (greedy version of 'many1') repeat1 :: IsStrategy f => f a -> Strategy a repeat1 s = s <*> repeat s -- | Apply a certain strategy if this is possible (greedy version of 'option') try :: IsStrategy f => f a -> Strategy a try s = s |> succeed -- | Left-biased choice: if the left-operand strategy can be applied, do so. Otherwise, -- try the right-operand strategy (|>) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a (|>) = liftCore2 (:|>:) -- | Repeat the strategy as long as the predicate holds while :: IsStrategy f => (a -> Bool) -> f a -> Strategy a while p s = repeat (check p <*> s) -- | Repeat the strategy until the predicate holds until :: IsStrategy f => (a -> Bool) -> f a -> Strategy a until p = while (Prelude.not . p) -- | Apply a strategy at least once, but collapse into a single step multi :: (IsId l, IsStrategy f) => l -> f a -> LabeledStrategy a multi s = collapse . label s . repeat1 -- | Apply the strategies from the list exhaustively (until this is no longer possible) exhaustive :: IsStrategy f => [f a] -> Strategy a exhaustive = repeat . alternatives -- | A fix-point combinator on strategies (to model recursion). Powerful -- (but dangerous) combinator fix :: (Strategy a -> Strategy a) -> Strategy a fix f = fromCore (coreFix (toCore . f . fromCore)) -- Graph to strategy ---------------------- type DependencyGraph node key = (Graph, Vertex -> (node, key, [key]), key -> Maybe Vertex) -- | Create a strategy from a dependency graph with strategies as nodes -- Does not check for cycles dependencyGraph:: IsStrategy f => DependencyGraph (f a) key -> Strategy a dependencyGraph (graph, vertex2data, _) = g2s [] where g2s seen | null reachables = succeed | otherwise = alternatives $ map makePath reachables where reachables = filter isReachable $ vertices graph \\ seen isReachable = null . (\\ seen) . (graph!) makePath vertex = (fst3 . vertex2data) vertex <*> g2s (vertex:seen)