module Effect.System -- Various system interaction features (this is not necessarily the right way -- to split them up, I just need some of them now :)) import Effects import System import Control.IOExcept data System : Effect where Args : { () } System (List String) Time : { () } System Int GetEnv : String -> { () } System (Maybe String) instance Handler System IO where handle () Args k = do x <- getArgs; k x () handle () Time k = do x <- time; k x () handle () (GetEnv s) k = do x <- getEnv s; k x () instance Handler System (IOExcept a) where handle () Args k = do x <- ioe_lift getArgs; k x () handle () Time k = do x <- ioe_lift time; k x () handle () (GetEnv s) k = do x <- ioe_lift $ getEnv s; k x () --- The Effect and associated functions SYSTEM : EFFECT SYSTEM = MkEff () System getArgs : Handler System e => { [SYSTEM] } Eff e (List String) getArgs = call Args time : Handler System e => { [SYSTEM] } Eff e Int time = call Time getEnv : Handler System e => String -> { [SYSTEM] } Eff e (Maybe String) getEnv s = call $ GetEnv s