imj-base: Game engine with geometry, easing, animated text, delta rendering.

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Game engine that is intended to help implementing games for the terminal.

Contains types and classes about discrete and continuous geometry, collision detection, animated UIs, animated colored text and easing functions.

Also contains a renderer (delta-renderer) optimized to avoid screen tearing in the terminal.


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Properties

Versions0.1.0.0, 0.1.0.2
Change logCHANGELOG.md
Dependenciesansi-terminal (>=0.6.3.1 && <0.9), base (>=4.8 && <4.11), imj-base, imj-prelude (==0.1.*), mtl (>=2.2.1 && <2.3), primitive (==0.6.*), random (==1.1.*), terminal-size (>=0.3.2.1 && <0.3.3), text (==1.2.*), time (==1.8.*), vector (>=0.12.0.1 && <0.12.1), vector-algorithms (>=0.7.0.1 && <0.8) [details]
LicenseBSD-3-Clause
Copyright2017 - 2018 Olivier Sohn
AuthorOlivier Sohn
Maintainerolivier.sohn@gmail.com
CategoryAnimation, Game Engine, Graphics, Algorithms, Mathematics, Optimisation, Optimization, User Interface, Terminal
Home pagehttps://github.com/OlivierSohn/hamazed/blob/master/imj-base/README.md
Bug trackerhttps://github.com/OlivierSohn/hamazed/issues/
Source repositoryhead: git clone https://github.com/OlivierSohn/hamazed/(imj-base)
Executablesimj-base-examples-exe
UploadedMon Jan 1 08:39:33 UTC 2018 by OlivierSohn

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Readme for imj-base-0.1.0.0

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What is it?

A library containing