{-# LANGUAGE FlexibleContexts, RankNTypes, RecordWildCards #-} {- This module is part of Ironforge. Copyfree (f) 2014 Marvin Cohrs All wrongs revoked. Sharing is an act of love, not crime. Please share Ironforge with everyone you like. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Marvin Cohrs nor the names of other contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -} module Game.Antisplice.Dungeon.Ironforge.IronforgeCity where import Text.Chatty.Printer import Text.Chatty.Scanner import Text.Chatty.Expansion import Text.Chatty.Expansion.Vars import System.Chatty.Misc import Text.Chatty.Extended.Printer import Game.Antisplice import Game.Antisplice.Dungeon.Ironforge.Kinds import Game.Antisplice.Utils.Graph import Control.Monad import Control.Monad.Error.Class import Data.Monoid import Text.Printf ironforgeCity :: Kinds -> Currencies -> Constructor (NodeId,NodeId,NodeId) ironforgeCity kinds@Kinds{..} currencies@Currencies{..} = do -- IRONFORGE : THE GREAT FORGE greatForge <- constructRoom $ do ctorRoom "The Great Forge" "This is the Great Forge." addRoomObject $ do ctorSign ("Dear traveler,\n\nit might occur that this is your first dungeon. "++ "You can play it by just typing in what you want to do, for instance "++ "\"go east\" or \"look at green sign\". By the time you will learn new "++ "actions by just trying them. Alternatively, you might want to visit our "++ "Dungeon School. You can reach it by typing \"descend\". It will teach "++ "you everything you need to know.\n\n"++ "Ironforge is a dungeon that primarily plays in Azeroth, but includes "++ "places and scenes from other narrations or reality. Most are intended "++ "to be funny, but since the implementor is a fag you shouldn't expect "++ "too much.\n\nAnyways, have fun and good luck :)") ["green"] addDescSeg "On one wall there is a green sign. Type \"read sign\" to read it." onFirstEnter $ do ebracket (Vivid Yellow) $ do mprintLn "** Welcome to IRONFORGE, an experimental dungeon on top of Antisplice." mprintLn "**" mprintLn "** This is not a stable branch, but rather a technical demo." mprintLn "**" mprintLn "** Antisplice (c) 2014 Marvin Cohrs (http://hackage.haskell.org/package/antisplice)" mprintLn "** Ironforge (c) 2014 Marvin Cohrs (http://hackage.haskell.org/package/ironforge)" mprintLn "" mputv "user" $ Literal "Bernd" mprintLn "" mnomask =<< expand "Alright $user, here you are!\n" mprintLn "" -- IRONFORGE : THE MILITARY WARD militaryW <- constructRoom $ do ctorRoom "The Military Ward" "This is where the warriors meet." bipath greatForge militaryW SouthEast -- IRONFORGE : THE COMMONS commonsW <- constructRoom $ do ctorRoom "The Commons" "Here you see the bank and the auction house." addRoomObject $ do ctorAcq "a cup" "One might fill this with coffee." ["cup"] [] addDescSeg "There is a cup lying on the floor." unipath greatForge commonsW South unipath greatForge commonsW West unipath commonsW greatForge NorthEast bipath commonsW militaryW East -- IRONFORGE : THE BANK bankW <- constructRoom $ ctorRoom "The Bank" "This is the bank of Ironforge. The exit is to the west." withRoom commonsW $ do addRoomObject $ ctorRoomNesting "the bank" "This is the Ironforge bank." ["bank"] [] bankW unipath bankW commonsW West -- IRONFORGE : THE AUCTION HOUSE auctionW <- constructRoom $ ctorRoom "The Auction House" "This is the auction house of Ironforge. The exit is to the east." withRoom commonsW $ do addRoomObject $ ctorRoomNesting "the auction house" "This is the Ironforge auction house." ["house"] ["auction"] auctionW -- TODO! unipath auctionW commonsW East -- IRONFORGE : THE TAVERN billA <- newAtom putAtom billA (0 :: Int) tavernW <- constructRoom $ do ctorRoom "The Tavern" "This is the tavern of Ironforge. It is known for its strong beer, so you might want to try one. To the west there is the toilet and the kitchen is to the south. The exit is to the east." addRoomObject $ do ctorMob "the barkeeper" ["barkeeper"] "This is the old and friendly barkeeper." ["old","friendly"] barKeeperSte <- registerStereoM $ do mergeSkill $ skill "order" !+ bareAction (\p -> case p of SkillParam _ (Just (Nounc [] Nothing "beer")) Nothing Nothing -> do mapAtom (+250) billA b <- getAtom billA mprintLn =<< drunken (printf "The barkeeper brings you a beer.\nBarkeeper: \"That's $%i.%02i.\"" (b `div` 100) (b `mod` 100)) beer <- addRoomObject $ do ctorAcq "a huge glass of strong beer" "This is a huge glass of dwarven strong beer." ["beer","glass"] ["huge","strong","dwarven"] addFeature Drinkable onDrink $ consumeAlcohol 12 acquireObject beer _ -> throwError UnintellegibleError) mergeSkill $ skill "pay" !+ bareCondition (\_ -> do c <- getCurrency money; a <- getAtom billA; return (c>=a)) !+ bareAction (\_ -> do a <- getAtom billA; modifyCurrency money (subtract a)) !+ bareAction (\_ -> putAtom billA 0) !+ bareCondition (\p -> case p of SkillParam _ Nothing Nothing Nothing -> return True; _ -> return False) addFeature $ Stereo Near barKeeperSte addRoomObject $ do ctorAcq "a rusty dagger" "This is a rusty old dagger, probably lost by a rouge." ["dagger"] ["rusty","old"] addDescSeg "A rusty old dagger lies on the ground." addEquipSlot MainHand addEquipSlot OffHand rustyDaggerSte <- registerStereo $ statsStereo $ \get k -> case k of AttackPower -> 7 _ -> 0 addFeature $ Stereo Worn $ rustyDaggerSte unipath tavernW commonsW East withRoom commonsW $ do addRoomObject $ do ctorRoomNesting "the tavern" "This is the Ironforge tavern." ["tavern"] [] tavernW addDescSeg "Straight in front of you there is the tavern of Ironforge." -- IRONFORGE : THE TAVERN'S TOILET toiletW <- constructRoom $ do ctorRoom "The Toilet" "This is the tavern's toilet." withRoom toiletW $ addRoomObject $ do ctorMob "%{V1;I}%{V2;g}%{D1;o}%{D2;r}" ["igor"] "This is Igor. I guess he doesn't like you." [] setMobRoute [tavernW] o <- getObjectState onSight $ schedule 0 $ guardRoom toiletW $ do mprintLn "You enter the occupied toilet and see Igor sitting on the pot." mprintLn "\"Oops, I'm sorry.\", you say and quickly return to the main room." enterAndAnnounce tavernW schedule 3000 $ continueMobRoute $ objectIdOf o bipath toiletW tavernW East -- IRONFORGE : THE TAVERN'S KITCHEN kitchenW <- constructRoom $ do ctorRoom "The Kitchen" "This is the tavern's kitchen." addRoomObject $ do ctorMob "the cook" ["cook","chef"] "This is the experienced cook. He's unfriendly and rude, but his meals are the best ones of Azeroth." ["experienced","unfriendly","rude"] bipath tavernW kitchenW South -- IRONFORGE : THE MYSTIC WARD mysticSte <- registerStereoM $ do mergeStereo $ statsStereo $ \get k -> case k of Intelligence -> get Intelligence * 99 _ -> 0 mergeSkill $ skill "pray" !+ implyGlobalCooldownA !+ bareAction (\_ -> mprintLn "You're falling to your knees praying.\nYou stand up again.") mysticW <- constructRoom $ do ctorRoom "The Mystic Ward" "Here you will find a lot of mages." addRoomObject $ do addFeature $ Stereo Near mysticSte addDescSeg "You feel intellectual." bipath greatForge mysticW NorthWest bipath commonsW mysticW North -- IRONFORGE : THE FORLORN CAVERN cavernW <- constructRoom $ ctorRoom "The Forlorn Cavern" "Uncanny. You see your home to the north." bipath cavernW mysticW West -- IRONFORGE : HOME homeW <- constructRoom $ do ctorRoom "Home" "Home, sweet home." addRoomObject $ ctorMob "mom" ["mom"] "This is your mom. She knows really %{V7;everything} about cooking." ["beloved"] bipath cavernW homeW North -- IRONFORGE : HALL OF EXPLORERS halloeW <- constructRoom $ ctorRoom "Hall of Explorers" "Here you can be rewarded." bipath cavernW halloeW East bipath greatForge halloeW NorthEast -- IRONFORGE : TINKER TOWN tinkerW <- constructRoom $ ctorRoom "Tinker Town" "Engineers all around you." bipath halloeW tinkerW South bipath tinkerW militaryW South -- IRONFORGE : DEEPRUN TRAM STATION stationW <- constructRoom $ do ctorRoom "Ironforge Deeprun Tram Station" "This is the tram station of Ironforge, Dun Morogh." addRoomObject $ ctorMob "the station overseer" ["overseer"] "This is the badly-paid station overseer. His job is to answer all your questions, but probably he won't be that friendly." ["badly-paid","unfriendly"] bipath tinkerW stationW East return (greatForge, stationW, commonsW)