module Game.Poker.Simple
(simpleGame
) where
import Control.Monad
import System.Random.Shuffle
import Game.Poker.Cards
import Game.Poker.Hands
import Game.Poker.AI
data Player = Player | Enemy deriving Eq
simpleGame :: IO ()
simpleGame = do
putStrLn " __ ___ _ "
putStrLn " \\ \\ __ ___ ____ _ / _ \\___ | | _____ _ __ "
putStrLn " \\ \\/ _` \\ \\ / / _` |/ /_)/ _ \\| |/ / _ \\ '__|"
putStrLn " /\\_/ / (_| |\\ V / (_| / ___/ (_) | < __/ | "
putStrLn " \\___/ \\__,_| \\_/ \\__,_\\/ \\___/|_|\\_\\___|_| "
putStrLn " "
deck <- shuffleM allCards
case getHand deck of
Nothing -> error "Unexpected error"
Just res -> matchPoker res
ynQuestion "-- replay?" simpleGame (putStrLn "-- bye.")
showPlayerName :: Player -> String
showPlayerName Player = "You"
showPlayerName Enemy = "Java"
matchPoker :: (Hand, Deck) -> IO ()
matchPoker (mhand, deck) = do
(mres, ndeck, nmhand) <- playPoker mhand deck Player
case getHand ndeck of
Nothing -> error "Unexpected error"
Just (ehand, odeck) -> do
(eres, _,nehand) <- playPoker ehand odeck Enemy
printResult nmhand nehand mres eres
playPoker :: Hand -> Deck -> Player -> IO ((PokerHand, Card), Deck, Hand)
playPoker hand deck player = do
discards <- if player == Player
then inputDisuse hand
else aiDisuse hand
case drawHand deck discards hand of
Nothing -> error "Unexpected error"
Just (nhand, ndeck) -> do
let res = pokerHand nhand
return (res, ndeck, nhand)
inputDisuse :: Hand -> IO DiscardList
inputDisuse hand = do
printHand [] hand Player
putStrLn "-- Select discardable cards"
gotDisuse <- getDiscardList hand
case gotDisuse of
Nothing -> do
putStrLn "-- Input 1 or .. 5"
inputDisuse hand
Just disuses -> do
printHand disuses hand Player
ynQuestion "-- You: OK?" (return disuses) (inputDisuse hand)
aiDisuse :: Hand -> IO DiscardList
aiDisuse hand = do
let res = aiSelectDiscards hand
printHand res hand Enemy
putStrLn "-- Java: OK!"
return res
printResult :: Hand -> Hand -> (PokerHand, Card) -> (PokerHand, Card) -> IO()
printResult mhand ehand mres@(mph, mcard) eres@(eph, ecard) = do
putStrLn "***** Result *****"
printHand [] mhand Player
printHand [] ehand Enemy
putStrLn $ concat ["Your hand is ", show mph, ", greatest card is ", show mcard]
putStrLn $ concat ["Java's hand is ", show eph, ", greatest card is ", show ecard]
putStrLn $ concat
[ "\n"
, " +----------------------------+\n"
, " || ||\n"
, " || " , winLossMessage, " ||\n"
, " || ||\n"
, " +----------------------------+\n"
]
where
winLossMessage = case judgeVictory mres eres of
LT -> " Java win! "
EQ -> "It's a tie!"
GT -> " You win!! "
printHand :: DiscardList -> Hand -> Player -> IO ()
printHand dis hand player = do
putStrLn $ "-- " ++ showPlayerName player ++ "'s Hand : "
forM_ [0..4] $ \x ->
putStrLn $ " " ++ showChangeHand dis hand x
ynQuestion :: String -> IO a -> IO a -> IO a
ynQuestion s yes no = do
putStrLn $ s ++ "(y/n)"
input <- getLine
case input of
"y" -> yes
"n" -> no
_ -> do
putStrLn "-- Input `y` or `n`"
ynQuestion s yes no
showChangeHand :: DiscardList -> Hand -> Int -> String
showChangeHand dis hand row = let
judge x = if x `elem` dis
then
[ " "
, " "
, " " ++ show x ++ " "
, " "
, " "] !! row
else
[ " -----+ "
, "| | "
, "| " ++ show x ++ " | "
, "| | "
, "+----- "] !! row
in concatMap judge (fromHand hand)